Home
last modified time | relevance | path

Searched refs:getActiveShaderStorageBlockName (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/
DProgram.h640 void getActiveShaderStorageBlockName(const GLuint blockIndex,
Dqueryutils.cpp2035 program->getActiveShaderStorageBlockName(index, bufSize, length, name); in QueryProgramResourceName()
DProgram.cpp3062 void Program::getActiveShaderStorageBlockName(const GLuint blockIndex, in getActiveShaderStorageBlockName() function in gl::Program