Searched refs:getActiveShaderStorageBlockName (Results 1 – 3 of 3) sorted by relevance
640 void getActiveShaderStorageBlockName(const GLuint blockIndex,
2035 program->getActiveShaderStorageBlockName(index, bufSize, length, name); in QueryProgramResourceName()
3062 void Program::getActiveShaderStorageBlockName(const GLuint blockIndex, in getActiveShaderStorageBlockName() function in gl::Program