Searched refs:getActiveSubroutineUniformiv (Results 1 – 17 of 17) sorted by relevance
/external/angle/src/libANGLE/ |
D | Context_gl_4_autogen.h | 23 void getActiveSubroutineUniformiv(ShaderProgramID programPacked, GLenum shadertype, \
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D | Context_gl.cpp | 2245 void Context::getActiveSubroutineUniformiv(ShaderProgramID program, in getActiveSubroutineUniformiv() function in gl::Context
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/external/deqp/framework/opengl/wrapper/ |
D | glwFunctions.inl | 247 glGetActiveSubroutineUniformivFunc getActiveSubroutineUniformiv; variable
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D | glwInitGL40.inl | 127 gl->getActiveSubroutineUniformiv = (glGetActiveSubroutineUniformivFunc) loader->get("glGetActive…
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D | glwInitGL41.inl | 136 gl->getActiveSubroutineUniformiv = (glGetActiveSubroutineUniformivFunc) loader->get("glGetActive…
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D | glwInitGL42.inl | 143 gl->getActiveSubroutineUniformiv = (glGetActiveSubroutineUniformivFunc) loader->get("glGetAc…
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D | glwInitGL44.inl | 162 gl->getActiveSubroutineUniformiv = (glGetActiveSubroutineUniformivFunc) loader->get("glGetAc…
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D | glwInitGL43.inl | 153 gl->getActiveSubroutineUniformiv = (glGetActiveSubroutineUniformivFunc) loader->get("glGetAc…
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D | glwInitGL45.inl | 192 gl->getActiveSubroutineUniformiv = (glGetActiveSubroutineUniformivFunc) loader->get("glGetAc…
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D | glwInitGL46.inl | 192 gl->getActiveSubroutineUniformiv = (glGetActiveSubroutineUniformivFunc) loader->get("glGetAc…
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D | glwImpl.inl | 1940 gl->getActiveSubroutineUniformiv(program, shadertype, index, pname, values);
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/external/angle/src/libANGLE/renderer/gl/ |
D | DispatchTableGL_autogen.cpp | 584 ASSIGN("glGetActiveSubroutineUniformiv", getActiveSubroutineUniformiv); in initProcsDesktopGL() 1605 ASSIGN("glGetActiveSubroutineUniformiv", getActiveSubroutineUniformiv); in initProcsDesktopGL() 3372 getActiveSubroutineUniformiv = &glGetActiveSubroutineUniformivNULL; in initProcsDesktopGLNULL() 4392 getActiveSubroutineUniformiv = &glGetActiveSubroutineUniformivNULL; in initProcsDesktopGLNULL()
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D | DispatchTableGL_autogen.h | 423 PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC getActiveSubroutineUniformiv = nullptr; variable
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 247 gl->getActiveSubroutineUniformiv = glGetActiveSubroutineUniformiv;
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderSubroutineTests.cpp | 3160 gl.getActiveSubroutineUniformiv(program_id, GL_VERTEX_SHADER, index, pname, &value); in checkActiveSubroutineUniformiv() 3478 gl.getActiveSubroutineUniformiv(program_id, GL_VERTEX_SHADER, uniform, GL_COMPATIBLE_SUBROUTINES, in inspectActiveSubroutineUniformiv() 10059 gl.getActiveSubroutineUniformiv(m_po_id, GL_VERTEX_SHADER, m_po_active_subroutine_uniforms, in iterate() 10065 gl.getActiveSubroutineUniformiv(m_po_id, GL_VERTEX_SHADER, m_po_active_subroutine_uniforms + 1, in iterate()
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/external/angle/src/libGL/ |
D | entry_points_gl_4_autogen.cpp | 445 context->getActiveSubroutineUniformiv(programPacked, shadertype, index, pname, values); in GL_GetActiveSubroutineUniformiv()
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapper.inl | 1738 m_gl.getActiveSubroutineUniformiv(program, shadertype, index, pname, values);
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