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Searched refs:getActiveUniformBlockCount (Results 1 – 13 of 13) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DProgram.cpp418 ASSERT(uniformBlockIndex < getActiveUniformBlockCount()); in getActiveUniformBlockiv()
456 size_t numUniformBlocks = getActiveUniformBlockCount(); in getUniformBlockIndex()
475 ASSERT(uniformBlockIndex < getActiveUniformBlockCount()); in bindUniformBlock()
482 ASSERT(uniformBlockIndex < getActiveUniformBlockCount()); in getUniformBlockBinding()
2887 ASSERT(index < getActiveUniformBlockCount()); in getActiveUniformBlockName()
2912 size_t Program::getActiveUniformBlockCount() const in getActiveUniformBlockCount() function in es2::Program
2923 size_t numUniformBlocks = getActiveUniformBlockCount(); in getActiveUniformBlockMaxLength()
DProgram.h198 size_t getActiveUniformBlockCount() const;
DlibGLESv3.cpp2614 if(uniformBlockIndex >= programObject->getActiveUniformBlockCount()) in GetActiveUniformBlockiv()
2659 if(uniformBlockIndex >= programObject->getActiveUniformBlockCount()) in GetActiveUniformBlockName()
2689 if(uniformBlockIndex >= programObject->getActiveUniformBlockCount()) in UniformBlockBinding()
DlibGLESv2.cpp2950 *params = (GLint)programObject->getActiveUniformBlockCount(); in GetProgramiv()
/external/angle/src/libANGLE/
DProgram.h645 ANGLE_INLINE GLuint getActiveUniformBlockCount() const in getActiveUniformBlockCount() function
648 return static_cast<GLuint>(mState.mExecutable->getActiveUniformBlockCount()); in getActiveUniformBlockCount()
DProgramExecutable.h295 ANGLE_INLINE GLuint getActiveUniformBlockCount() const in getActiveUniformBlockCount() function
DProgram.cpp1865 uniformBlockIndex < mState.mExecutable->getActiveUniformBlockCount(); ++uniformBlockIndex) in loadBinary()
3119 ASSERT(index < static_cast<GLuint>(mState.mExecutable->getActiveUniformBlockCount())); in getUniformBlockByIndex()
4368 for (unsigned int blockIndex = 0; blockIndex < mState.mExecutable->getActiveUniformBlockCount(); in initInterfaceBlockBindings()
DvalidationES3.cpp4251 if (uniformBlockIndex.value >= programObject->getActiveUniformBlockCount()) in ValidateGetActiveUniformBlockName()
4284 if (uniformBlockIndex.value >= programObject->getActiveUniformBlockCount()) in ValidateUniformBlockBinding()
DvalidationES31.cpp305 return (index < programObject->getActiveUniformBlockCount()); in ValidateProgramResourceIndex()
DvalidationES.cpp571 uniformBlockIndex < program->getActiveUniformBlockCount(); uniformBlockIndex++) in ValidateProgramDrawStates()
7318 if (uniformBlockIndex.value >= programObject->getActiveUniformBlockCount()) in ValidateGetActiveUniformBlockivBase()
Dqueryutils.cpp1322 *params = program->getActiveUniformBlockCount(); in QueryProgramiv()
/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.cpp976 for (size_t uniformBlockIndex = 0; uniformBlockIndex < program->getActiveUniformBlockCount(); in updateProgramUniformBufferBindings()
2087 if (program->getActiveUniformBlockCount() > 0) in syncState()
/external/angle/src/libANGLE/capture/
DFrameCapture.cpp2752 uniformBlockIndex < program->getActiveUniformBlockCount(); uniformBlockIndex++) in CaptureSharedContextMidExecutionSetup()