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Searched refs:getAttributeLocation (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DProgram.h136 GLint getAttributeLocation(const char *name);
232 int getAttributeLocation(const std::string &name);
DProgram.cpp278 GLint Program::getAttributeLocation(const char *name) in getAttributeLocation() function in es2::Program
280 return name ? getAttributeLocation(std::string(name)) : -1; in getAttributeLocation()
1631 int location = getAttributeLocation(attribute.name); in linkAttributes()
1673 int previousLocation = getAttributeLocation(previousAttrib.name); in linkAttribute()
1702 int Program::getAttributeLocation(const std::string &name) in getAttributeLocation() function in es2::Program
DlibGLESv2.cpp2379 return programObject->getAttributeLocation(name); in GetAttribLocation()
/external/angle/src/libANGLE/
DProgram.h312 GLuint getAttributeLocation(const std::string &name) const;
524 GLuint getAttributeLocation(const std::string &name) const;
DProgram.cpp1269 GLuint ProgramState::getAttributeLocation(const std::string &name) const in getAttributeLocation() function in gl::ProgramState
2036 GLuint Program::getAttributeLocation(const std::string &name) const in getAttributeLocation() function in gl::Program
2039 return mState.getAttributeLocation(name); in getAttributeLocation()
DContext.cpp6635 return programObject->getAttributeLocation(name); in getAttribLocation()
/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.cpp3075 GLuint location = mState.getAttributeLocation(attribute.name); in initAttribLocationsToD3DSemantic()