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Searched refs:getBindings2D (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/glshared/
DglsRandomShaderCase.hpp70 std::vector<std::pair<int, const glu::Texture2D*> > getBindings2D (void) const;
DglsRandomShaderCase.cpp102 inline vector<pair<int, const glu::Texture2D*> > TextureManager::getBindings2D (void) const in getBindings2D() function in deqp::gls::TextureManager
517 vector<pair<int, const glu::Texture2D*> > tex2DBindings = m_texManager.getBindings2D(); in iterate()