Searched refs:getBoundFramebufferID (Results 1 – 1 of 1) sorted by relevance
402 GrGLuint id = this->getBoundFramebufferID(target); in framebufferRenderbuffer()432 GrGLuint id = this->getBoundFramebufferID(target); in framebufferTexture2D()736 GrGLuint getBoundFramebufferID(GrGLenum target) { in getBoundFramebufferID() function in __anon8285b3770111::NullInterface