Searched refs:getBufferID (Results 1 – 9 of 9) sorted by relevance
/external/angle/src/libANGLE/renderer/gl/ |
D | TransformFeedbackGL.cpp | 91 bufferGL->getBufferID())); in bindIndexedBuffer() 99 bufferGL->getBufferID(), binding.getOffset(), binding.getSize())); in bindIndexedBuffer() 105 bufferGL->getBufferID())); in bindIndexedBuffer()
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D | BufferGL.h | 59 GLuint getBufferID() const;
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D | BufferGL.cpp | 127 stateManager->bindBuffer(SourceBufferOperationTarget, sourceGL->getBufferID()); in copySubData() 287 GLuint BufferGL::getBufferID() const in getBufferID() function in rx::BufferGL
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D | VertexArrayGL.cpp | 34 return frontendBuffer ? GetImplAs<BufferGL>(frontendBuffer)->getBufferID() : 0; in GetNativeBufferID() 476 stateManager->bindBuffer(gl::BufferBinding::Array, buffer->getBufferID()); in streamAttributes() 576 stateManager->bindBuffer(gl::BufferBinding::Array, buffer->getBufferID()); in recoverForcedStreamingAttributesForDrawArraysInstanced() 591 mNativeState->bindings[idx].buffer = buffer->getBufferID(); in recoverForcedStreamingAttributesForDrawArraysInstanced()
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D | SemaphoreGL.cpp | 26 (*outIDs)[bufferIdx] = GetImplAs<BufferGL>(bufferBarriers[bufferIdx])->getBufferID(); in GatherNativeBufferIDs()
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D | StateManagerGL.cpp | 600 bufferID = GetImplAs<BufferGL>(pixelBuffer)->getBufferID(); in setPixelUnpackBuffer() 651 bufferID = GetImplAs<BufferGL>(pixelBuffer)->getBufferID(); in setPixelPackBuffer() 776 bindBuffer(gl::BufferBinding::DrawIndirect, bufferGL->getBufferID()); in updateDrawIndirectBufferBinding() 787 bindBuffer(gl::BufferBinding::DispatchIndirect, bufferGL->getBufferID()); in updateDispatchIndirectBufferBinding() 959 bindBufferBase(gl::BufferBinding::ShaderStorage, binding, bufferGL->getBufferID()); in updateProgramStorageBufferBindings() 963 bindBufferRange(gl::BufferBinding::ShaderStorage, binding, bufferGL->getBufferID(), in updateProgramStorageBufferBindings() 988 bindBufferBase(gl::BufferBinding::Uniform, binding, bufferGL->getBufferID()); in updateProgramUniformBufferBindings() 992 bindBufferRange(gl::BufferBinding::Uniform, binding, bufferGL->getBufferID(), in updateProgramUniformBufferBindings() 1015 bindBufferBase(gl::BufferBinding::AtomicCounter, binding, bufferGL->getBufferID()); in updateProgramAtomicCounterBufferBindings() 1019 bindBufferRange(gl::BufferBinding::AtomicCounter, binding, bufferGL->getBufferID(), in updateProgramAtomicCounterBufferBindings()
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D | ContextGL.cpp | 385 getStateManager()->bindBuffer(gl::BufferBinding::Array, buffer->getBufferID()); in updateAttributesForBaseInstance() 417 GetImplAs<BufferGL>(binding.getBuffer().get())->getBufferID()); in resetUpdatedAttributes()
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D | StateManagerGL.h | 291 GLuint getBufferID(gl::BufferBinding binding) const { return mBuffers[binding]; } in getBufferID() function
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D | TextureGL.cpp | 1746 const GLuint bufferID = buffer ? GetImplAs<BufferGL>(buffer)->getBufferID() : 0; in setBuffer() 2030 GLuint prevUnpackBuffer = stateManager->getBufferID(gl::BufferBinding::PixelUnpack); in initializeContents()
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