Home
last modified time | relevance | path

Searched refs:getBufferStorage (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DBuffer11.cpp397 ANGLE_TRY(getBufferStorage(context, BUFFER_USAGE_SYSTEM_MEMORY, &systemMemoryStorage)); in getData()
433 ANGLE_TRY(getBufferStorage(context, BUFFER_USAGE_STRUCTURED, &writeBuffer)); in setSubData()
437 ANGLE_TRY(getBufferStorage(context, BUFFER_USAGE_UNIFORM, &writeBuffer)); in setSubData()
442 ANGLE_TRY(getBufferStorage(context, BUFFER_USAGE_SYSTEM_MEMORY, &writeBuffer)); in setSubData()
451 ANGLE_TRY(getBufferStorage(context, BUFFER_USAGE_SYSTEM_MEMORY, &writeBuffer)); in setSubData()
519 getBufferStorage(context, BUFFER_USAGE_VERTEX_OR_TRANSFORM_FEEDBACK, &copySource)); in copySubData()
667 ANGLE_TRY(getBufferStorage(context, usage, &bufferStorage)); in markBufferUsage()
698 ANGLE_TRY(getBufferStorage(context, usage, &storage)); in getBuffer()
712 ANGLE_TRY(getBufferStorage(context, BUFFER_USAGE_EMULATED_INDEXED_VERTEX, &emulatedStorage)); in getEmulatedIndexedBuffer()
733 ANGLE_TRY(getBufferStorage(context, BUFFER_USAGE_UNIFORM, &bufferStorage)); in getConstantBufferRange()
[all …]
DBuffer11.h166 angle::Result getBufferStorage(const gl::Context *context,