Searched refs:getCPUHandle (Results 1 – 4 of 4) sorted by relevance
37 GrD3DDescriptorHeap::CPUHandle GrD3DDescriptorHeap::getCPUHandle(unsigned int index) { in getCPUHandle() function in GrD3DDescriptorHeap
37 CPUHandle getCPUHandle(unsigned int index); // write-only if shader-visible
82 new GrD3DDescriptorTable(fHeap->getCPUHandle(startIndex).fHandle, in allocateTable()
138 return fHeap->getCPUHandle(*freeBlock); in allocateCPUHandle()