/external/angle/src/libANGLE/renderer/gl/ |
D | ClearMultiviewGL.cpp | 116 const gl::FramebufferAttachment *attachment = state.getColorAttachment(drawBufferId); in attachTextures() 172 const gl::FramebufferAttachment *attachment = state.getColorAttachment(drawBufferId); in detachTextures()
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D | FramebufferGL.cpp | 1324 const FramebufferAttachment *newAttachment = mState.getColorAttachment(index); in syncState()
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | Framebuffer9.cpp | 88 const gl::FramebufferAttachment *colorbuffer = mState.getColorAttachment(0); in readPixelsImpl() 237 const gl::FramebufferAttachment *readBuffer = sourceFramebuffer->getColorAttachment(0); in blitImpl() 244 const gl::FramebufferAttachment *drawBuffer = mState.getColorAttachment(0); in blitImpl()
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D | Blit9.cpp | 232 const gl::FramebufferAttachment *colorbuffer = framebuffer->getColorAttachment(0); in copy2D() 266 const gl::FramebufferAttachment *colorbuffer = framebuffer->getColorAttachment(0); in copyCube()
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/external/angle/src/libANGLE/renderer/ |
D | RenderTargetCache.h | 140 return updateCachedRenderTarget(context, state.getColorAttachment(colorIndex), in updateColorRenderTarget()
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/external/angle/src/libANGLE/ |
D | Framebuffer.cpp | 406 return getColorAttachment(attachment - GL_COLOR_ATTACHMENT0); in getAttachment() 416 return getColorAttachment(0); in getAttachment() 534 const FramebufferAttachment *FramebufferState::getColorAttachment(size_t colorAttachment) const in getColorAttachment() function in gl::FramebufferState 664 return getColorAttachment(0); in getDrawBuffer() 668 return getColorAttachment(mDrawBufferStates[drawBufferIdx] - GL_COLOR_ATTACHMENT0); in getDrawBuffer() 973 const FramebufferAttachment *Framebuffer::getColorAttachment(size_t colorAttachment) const in getColorAttachment() function in gl::Framebuffer 975 return mState.getColorAttachment(colorAttachment); in getColorAttachment()
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D | Framebuffer.h | 80 const FramebufferAttachment *getColorAttachment(size_t colorAttachment) const; 240 const FramebufferAttachment *getColorAttachment(size_t colorAttachment) const;
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D | Context.cpp | 4237 attachment = framebufferObject->getColorAttachment(drawbuffer); in clearBufferfv() 4261 attachment = framebufferObject->getColorAttachment(drawbuffer); in clearBufferuiv() 4289 attachment = framebufferObject->getColorAttachment(drawbuffer); in clearBufferiv()
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/external/deqp/modules/gles31/functional/ |
D | es31fFboSRGBWriteControlTests.cpp | 558 deUint32 getColorAttachment (void) const; 623 deUint32 TestFramebuffer::getColorAttachment (void) const in getColorAttachment() function in deqp::gles31::Functional::__anon0764b9d00111::TestFramebuffer 953 fboSrcColAttachment = m_framebufferList[fboSrcIdx]->getColorAttachment(); in copyFrameBufferTexture() 958 fboDstColAttachment = m_framebufferList[fboDstIdx]->getColorAttachment(); in copyFrameBufferTexture()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Framebuffer11.cpp | 172 mState.getColorAttachment(colorIndex); in invalidateBase()
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/external/angle/src/libANGLE/renderer/metal/ |
D | FrameBufferMtl.mm | 672 const gl::FramebufferAttachment *attachment = mState.getColorAttachment(mState.getReadIndex()); 844 return updateCachedRenderTarget(context, mState.getColorAttachment(colorIndexGL),
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | FramebufferVk.cpp | 1997 const gl::FramebufferAttachment *color = mState.getColorAttachment(colorIndexGL); in updateRenderPassDesc() 2774 const gl::FramebufferAttachment *color = mState.getColorAttachment(colorIndexGL); in getSamples()
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/external/deqp/external/vulkancts/modules/vulkan/renderpass/ |
D | vktRenderPassTests.cpp | 1772 …const Attachment& getColorAttachment (deUint32 attachmentNdx) const { return m_colorAttachme… in getColorAttachment() function in vkt::__anond197478b0111::SubpassRenderInfo 1814 const Attachment& attachment = renderInfo.getColorAttachment(attachmentNdx); in createSubpassPipeline() 4457 …<< ", Color: " << clearColorToString(info.getColorAttachment(attachmentNdx).getFormat(), colorClea… in logSubpassRenderInfo()
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