/external/deqp/framework/opengl/wrapper/ |
D | glwInitGL31.inl | 113 gl->getCompressedTexImage = (glGetCompressedTexImageFunc) loader->get("glGetCompressedTexIma…
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D | glwInitGL30.inl | 106 gl->getCompressedTexImage = (glGetCompressedTexImageFunc) loader->get("glGetCompressedTexIma…
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D | glwFunctions.inl | 262 glGetCompressedTexImageFunc getCompressedTexImage; variable
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D | glwInitGL32.inl | 121 gl->getCompressedTexImage = (glGetCompressedTexImageFunc) loader->get("glGetCompressedTexIma…
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D | glwInitGL33.inl | 125 gl->getCompressedTexImage = (glGetCompressedTexImageFunc) loader->get("glGetCompressedTexIma…
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D | glwInitGL40.inl | 141 gl->getCompressedTexImage = (glGetCompressedTexImageFunc) loader->get("glGetCompressedTexIma…
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D | glwInitGL41.inl | 150 gl->getCompressedTexImage = (glGetCompressedTexImageFunc) loader->get("glGetCompressedTexIma…
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D | glwInitGL42.inl | 157 gl->getCompressedTexImage = (glGetCompressedTexImageFunc) loader->get("glGetCompressedTe…
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D | glwInitGL44.inl | 176 gl->getCompressedTexImage = (glGetCompressedTexImageFunc) loader->get("glGetCompressedTe…
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D | glwInitGL43.inl | 167 gl->getCompressedTexImage = (glGetCompressedTexImageFunc) loader->get("glGetCompressedTe…
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D | glwInitGL45.inl | 206 gl->getCompressedTexImage = (glGetCompressedTexImageFunc) loader->get("glGetCompressedTe…
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D | glwInitGL46.inl | 206 gl->getCompressedTexImage = (glGetCompressedTexImageFunc) loader->get("glGetCompressedTe…
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D | glwImpl.inl | 2060 gl->getCompressedTexImage(target, level, img);
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/external/angle/src/libANGLE/ |
D | Context_gl_1_autogen.h | 272 void getCompressedTexImage(GLenum target, GLint level, void *img); \
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D | Context_gl.cpp | 38 void Context::getCompressedTexImage(GLenum target, GLint level, void *img) in getCompressedTexImage() function in gl::Context
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/external/angle/src/libANGLE/renderer/gl/ |
D | DispatchTableGL_autogen.cpp | 632 ASSIGN("glGetCompressedTexImageARB", getCompressedTexImage); in initProcsDesktopGL() 1282 ASSIGN("glGetCompressedTexImage", getCompressedTexImage); in initProcsDesktopGL() 3420 getCompressedTexImage = &glGetCompressedTexImageNULL; in initProcsDesktopGLNULL() 4069 getCompressedTexImage = &glGetCompressedTexImageNULL; in initProcsDesktopGLNULL()
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D | DispatchTableGL_autogen.h | 120 PFNGLGETCOMPRESSEDTEXIMAGEPROC getCompressedTexImage = nullptr; variable
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cDirectStateAccessTexturesTests.cpp | 5074 gl.getCompressedTexImage(TextureTarget<D>(), 0, m_compressed_texture_data); in PrepareReferenceData() 5096 gl.getCompressedTexImage(TextureTarget<D>(), 0, m_reference); in PrepareReferenceData() 5258 gl.getCompressedTexImage(TextureTarget<D>(), 0, m_result); in CheckData() 5305 gl.getCompressedTexImage(TextureTarget<3>(), 0, m_result); in CheckData() 9815 gl.getCompressedTexImage(GL_TEXTURE_1D, 0, m_reference_compressed_1D); in Prepare() 9850 gl.getCompressedTexImage(GL_TEXTURE_2D, 0, m_reference_compressed_2D); in Prepare() 9887 gl.getCompressedTexImage(GL_TEXTURE_2D_ARRAY, 0, m_reference_compressed_3D); in Prepare() 9924 gl.getCompressedTexImage(GL_TEXTURE_RECTANGLE, 0, m_reference_compressed_rectangle); in Prepare()
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D | gl4cTextureViewTests.cpp | 7304 gl.getCompressedTexImage(GL_TEXTURE_2D, 0, /* level */ in initTextureObject()
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 262 gl->getCompressedTexImage = glGetCompressedTexImage;
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/external/angle/src/libGL/ |
D | entry_points_gl_1_autogen.cpp | 8247 context->getCompressedTexImage(target, level, img); in GL_GetCompressedTexImage()
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapper.inl | 1859 m_gl.getCompressedTexImage(target, level, img);
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