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Searched refs:getCompressedTextureSubImage (Results 1 – 11 of 11) sorted by relevance

/external/angle/src/libANGLE/
DContext_gl_4_autogen.h214 void getCompressedTextureSubImage(TextureID texturePacked, GLint level, GLint xoffset, \
DContext_gl.cpp3094 void Context::getCompressedTextureSubImage(TextureID texture, in getCompressedTextureSubImage() function in gl::Context
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl265 glGetCompressedTextureSubImageFunc getCompressedTextureSubImage; variable
DglwInitGL45.inl208 gl->getCompressedTextureSubImage = (glGetCompressedTextureSubImageFunc) loader->get("glGetCo…
DglwInitGL46.inl208 gl->getCompressedTextureSubImage = (glGetCompressedTextureSubImageFunc) loader->get("glGetCo…
DglwImpl.inl2084 …gl->getCompressedTextureSubImage(texture, level, xoffset, yoffset, zoffset, width, height, depth, …
/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp305 ASSIGN("glGetCompressedTextureSubImage", getCompressedTextureSubImage); in initProcsDesktopGL()
1841 ASSIGN("glGetCompressedTextureSubImage", getCompressedTextureSubImage); in initProcsDesktopGL()
3093 getCompressedTextureSubImage = &glGetCompressedTextureSubImageNULL; in initProcsDesktopGLNULL()
4628 getCompressedTextureSubImage = &glGetCompressedTextureSubImageNULL; in initProcsDesktopGLNULL()
DDispatchTableGL_autogen.h649 PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC getCompressedTextureSubImage = nullptr; variable
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl265 gl->getCompressedTextureSubImage = glGetCompressedTextureSubImage;
/external/angle/src/libGL/
Dentry_points_gl_4_autogen.cpp6711 context->getCompressedTextureSubImage(texturePacked, level, xoffset, yoffset, zoffset, in GL_GetCompressedTextureSubImage()
/external/deqp/framework/opengl/
DgluCallLogWrapper.inl1880 …m_gl.getCompressedTextureSubImage(texture, level, xoffset, yoffset, zoffset, width, height, depth,…