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Searched refs:getConstantInt64 (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/third_party/subzero/src/
DIceTargetLoweringX8664.cpp746 auto *NumFpArgs = Ctx->getConstantInt64(NumVariadicFpArgs); in emitCallToTarget()
804 Ctx->getConstantInt64(reinterpret_cast<int64_t>(&__chkstk)); in emitStackProbe()
DIceGlobalContext.h235 Constant *getConstantInt64(int64_t ConstantInt64) { in getConstantInt64() function
DWasmTranslator.cpp374 auto *Const = Ctx->getConstantInt64(Value); in Int64Constant()
731 Ctx->getConstantInt64(0))); in Unop()
DIceGlobalContext.cpp683 return getConstantInt64(Value); in getConstantInt()
/external/swiftshader/src/Reactor/
DSubzeroReactor.cpp114 return context->getConstantInt64(reinterpret_cast<intptr_t>(ptr)); in getConstantPointer()
1466 …auto call = Ice::InstCall::create(::function, 2, nullptr, ::context->getConstantInt64(reinterpret_… in createStore()
1468 call->addArg(::context->getConstantInt64(typeSize(type))); in createStore()
2036 return V(::context->getConstantInt64(i)); in createConstantLong()