Searched refs:getCurrentDrawSurface (Results 1 – 16 of 16) sorted by relevance
95 Surface *Thread::getCurrentDrawSurface() const in getCurrentDrawSurface() function in egl::Thread99 return mContext->getCurrentDrawSurface(); in getCurrentDrawSurface()
56 Surface *getCurrentDrawSurface() const;
500 egl::Surface *getCurrentDrawSurface() const { return mCurrentDrawSurface; } in getCurrentDrawSurface() function
4429 val->eglThread->getCurrentDrawSurface() != eglSurface) in ValidateSwapBuffers()4594 Surface *drawSurface = val->eglThread->getCurrentDrawSurface(); in ValidateSwapInterval()5155 if ((context == nullptr) || (context->getCurrentDrawSurface() != surface)) in ValidateQuerySurface()
1523 auto *currentDrawSurface = thread->getCurrentDrawSurface(); in destroyContext()
1479 (context->getCurrentDrawSurface() == context->getCurrentReadSurface()))) in ValidateBlitFramebufferParameters()
55 Surface *getCurrentDrawSurface();
380 if(getCurrentDrawSurface() == this) in checkForResize()
807 egl::Surface *draw_surface = static_cast<egl::Surface*>(egl::getCurrentDrawSurface()); in SwapInterval()1029 EGLSurface draw = egl::getCurrentDrawSurface(); in GetCurrentSurface()
615 if(surface == getCurrentDrawSurface()) in destroySurface()
285 egl::Surface *getCurrentDrawSurface() in getCurrentDrawSurface() function
373 return thread->getCurrentDrawSurface(); in GetCurrentSurface()470 Surface *previousDraw = thread->getCurrentDrawSurface(); in MakeCurrent()585 Surface *previousDraw = thread->getCurrentDrawSurface(); in ReleaseThread()642 Surface *drawSurface = static_cast<Surface *>(thread->getCurrentDrawSurface()); in SwapInterval()
266 Surface *previousDraw = thread->getCurrentDrawSurface(); in wglMakeCurrent()
404 egl::Surface *drawSurface = context->getCurrentDrawSurface(); in waitNative()
804 egl::Surface *drawSurface = context->getCurrentDrawSurface(); in waitNative()
3872 egl::Surface *drawSurface = context->getCurrentDrawSurface(); in onMakeCurrent()