Home
last modified time | relevance | path

Searched refs:getCurrentDrawSurface (Results 1 – 16 of 16) sorted by relevance

/external/angle/src/libANGLE/
DThread.cpp95 Surface *Thread::getCurrentDrawSurface() const in getCurrentDrawSurface() function in egl::Thread
99 return mContext->getCurrentDrawSurface(); in getCurrentDrawSurface()
DThread.h56 Surface *getCurrentDrawSurface() const;
DContext.h500 egl::Surface *getCurrentDrawSurface() const { return mCurrentDrawSurface; } in getCurrentDrawSurface() function
DvalidationEGL.cpp4429 val->eglThread->getCurrentDrawSurface() != eglSurface) in ValidateSwapBuffers()
4594 Surface *drawSurface = val->eglThread->getCurrentDrawSurface(); in ValidateSwapInterval()
5155 if ((context == nullptr) || (context->getCurrentDrawSurface() != surface)) in ValidateQuerySurface()
DDisplay.cpp1523 auto *currentDrawSurface = thread->getCurrentDrawSurface(); in destroyContext()
DvalidationES.cpp1479 (context->getCurrentDrawSurface() == context->getCurrentReadSurface()))) in ValidateBlitFramebufferParameters()
/external/swiftshader/src/OpenGL/libEGL/
Dmain.h55 Surface *getCurrentDrawSurface();
DSurface.cpp380 if(getCurrentDrawSurface() == this) in checkForResize()
DlibEGL.cpp807 egl::Surface *draw_surface = static_cast<egl::Surface*>(egl::getCurrentDrawSurface()); in SwapInterval()
1029 EGLSurface draw = egl::getCurrentDrawSurface(); in GetCurrentSurface()
DDisplay.cpp615 if(surface == getCurrentDrawSurface()) in destroySurface()
Dmain.cpp285 egl::Surface *getCurrentDrawSurface() in getCurrentDrawSurface() function
/external/angle/src/libGLESv2/
Degl_stubs.cpp373 return thread->getCurrentDrawSurface(); in GetCurrentSurface()
470 Surface *previousDraw = thread->getCurrentDrawSurface(); in MakeCurrent()
585 Surface *previousDraw = thread->getCurrentDrawSurface(); in ReleaseThread()
642 Surface *drawSurface = static_cast<Surface *>(thread->getCurrentDrawSurface()); in SwapInterval()
/external/angle/src/libGL/
Dentry_points_wgl.cpp266 Surface *previousDraw = thread->getCurrentDrawSurface(); in wglMakeCurrent()
/external/angle/src/libANGLE/renderer/d3d/
DDisplayD3D.cpp404 egl::Surface *drawSurface = context->getCurrentDrawSurface(); in waitNative()
/external/angle/src/libANGLE/renderer/gl/glx/
DDisplayGLX.cpp804 egl::Surface *drawSurface = context->getCurrentDrawSurface(); in waitNative()
/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp3872 egl::Surface *drawSurface = context->getCurrentDrawSurface(); in onMakeCurrent()