Searched refs:getCurrentThreadSerial (Results 1 – 2 of 2) sorted by relevance
99 uint32_t tid = renderTest->getCurrentThreadSerial(); in AddPerfTraceEvent()799 getCurrentThreadSerial()); in beginInternalTraceEvent()809 getCurrentThreadSerial()); in endInternalTraceEvent()818 hostTimeSec, getCurrentThreadSerial()); in beginGLTraceEvent()827 hostTimeSec, getCurrentThreadSerial()); in endGLTraceEvent()976 uint32_t ANGLERenderTest::getCurrentThreadSerial() in getCurrentThreadSerial() function in ANGLERenderTest
174 uint32_t getCurrentThreadSerial();