Searched refs:getCurrentVertexArray (Results 1 – 4 of 4) sorted by relevance
803 Buffer* elementArrayBuffer = getCurrentVertexArray()->getElementArrayBuffer(); in getElementArrayBufferName()836 getCurrentVertexArray()->enableAttribute(attribNum, enabled); in setVertexAttribArrayEnabled()841 getCurrentVertexArray()->setVertexAttribDivisor(attribNum, divisor); in setVertexAttribDivisor()846 return getCurrentVertexArray()->getVertexAttribute(attribNum); in getVertexAttribState()852 …getCurrentVertexArray()->setAttributeState(attribNum, boundBuffer, size, type, normalized, pureInt… in setVertexAttribState()857 return getCurrentVertexArray()->getVertexAttribute(attribNum).mPointer; in getVertexAttribPointer()862 return getCurrentVertexArray()->getVertexAttributes(); in getVertexArrayAttributes()1063 if(getCurrentVertexArray()->name == vertexArray) in deleteVertexArray()1154 getCurrentVertexArray()->setElementArrayBuffer(getBuffer(buffer)); in bindElementArrayBuffer()1489 VertexArray *Context::getCurrentVertexArray() const in getCurrentVertexArray() function in es2::Context[all …]
595 VertexArray *getCurrentVertexArray() const;
1842 es2::VertexArray* vertexArray = context->getCurrentVertexArray(); in VertexAttribIPointer()
5615 es2::VertexArray* vertexArray = context->getCurrentVertexArray(); in VertexAttribPointer()