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Searched refs:getD3DGpu (Results 1 – 8 of 8) sorted by relevance

/external/skia/src/gpu/d3d/
DGrD3DAttachment.cpp68 GrD3DGpu* gpu = this->getD3DGpu(); in onRelease()
75 GrD3DGpu* gpu = this->getD3DGpu(); in onAbandon()
81 GrD3DGpu* GrD3DAttachment::getD3DGpu() const { in getD3DGpu() function in GrD3DAttachment
DGrD3DBuffer.cpp160 SkASSERT(!this->getD3DGpu()->protectedContext()); in onUpdateData()
183 this->getD3DGpu()->stagingBufferManager()->allocateStagingBufferSlice(size); in internalMap()
215 this->setResourceState(this->getD3DGpu(), D3D12_RESOURCE_STATE_COPY_DEST); in internalUnmap()
216 this->getD3DGpu()->currentCommandList()->copyBufferToBuffer( in internalUnmap()
DGrD3DRenderTarget.cpp153 GrD3DGpu* gpu = this->getD3DGpu(); in releaseInternalObjects()
166 this->releaseResource(this->getD3DGpu()); in onRelease()
172 this->releaseResource(this->getD3DGpu()); in onAbandon()
180 GrD3DGpu* GrD3DRenderTarget::getD3DGpu() const { in getD3DGpu() function in GrD3DRenderTarget
DGrD3DTexture.cpp137 GrD3DGpu* gpu = this->getD3DGpu(); in onRelease()
145 GrD3DGpu* gpu = this->getD3DGpu(); in onAbandon()
155 GrD3DGpu* GrD3DTexture::getD3DGpu() const { in getD3DGpu() function in GrD3DTexture
DGrD3DAttachment.h46 GrD3DGpu* getD3DGpu() const;
DGrD3DBuffer.h50 GrD3DGpu* getD3DGpu() const { in getD3DGpu() function
DGrD3DTexture.h54 GrD3DGpu* getD3DGpu() const;
DGrD3DRenderTarget.h108 GrD3DGpu* getD3DGpu() const;