Searched refs:getDefaultBuiltInResources (Results 1 – 2 of 2) sorted by relevance
97 void getDefaultBuiltInResources(TBuiltInResource* builtin) in getDefaultBuiltInResources() function219 getDefaultBuiltInResources(&builtinRes); in compileGlslToSpirV()
107 void getDefaultBuiltInResources (TBuiltInResource* builtin) in getDefaultBuiltInResources() function268 getDefaultBuiltInResources(&builtinRes); in compileShaderToSpirV()