Searched refs:getDefaultUniformBlocks (Results 1 – 3 of 3) sorted by relevance
180 programVk->getDefaultUniformBlocks()[shaderType].uniformData; in updateUniforms()230 shaderType, programVk->getDefaultUniformBlocks()[shaderType], in updateUniforms()
130 gl::ShaderMap<DefaultUniformBlock> &getDefaultUniformBlocks() { return mDefaultUniformBlocks; } in getDefaultUniformBlocks() function
1914 mProgram->getState(), mProgram->getDefaultUniformBlocks(), uniformBuffer, this, in handleDirtyGraphicsTransformFeedbackBuffersEmulation()