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Searched refs:getDepthOrStencilAttachment (Results 1 – 8 of 8) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DFramebuffer11.cpp77 const gl::FramebufferAttachment *dsAttachment = mState.getDepthOrStencilAttachment(); in markAttachmentsDirty()
343 sourceFramebuffer->getDepthOrStencilAttachment(); in blitImpl()
358 const gl::FramebufferAttachment *drawBuffer = mState.getDepthOrStencilAttachment(); in blitImpl()
DClear11.cpp402 const auto *depthStencilAttachment = fboData.getDepthOrStencilAttachment(); in clearFramebuffer()
DStateManager11.cpp2020 mFramebuffer11->getState().getDepthOrStencilAttachment(); in syncFramebuffer()
/external/angle/src/libANGLE/renderer/
DRenderTargetCache.h149 return updateCachedRenderTarget(context, state.getDepthOrStencilAttachment(), in updateDepthStencilRenderTarget()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DFramebuffer9.cpp355 sourceFramebuffer->getDepthOrStencilAttachment(); in blitImpl()
362 const gl::FramebufferAttachment *drawBuffer = mState.getDepthOrStencilAttachment(); in blitImpl()
/external/angle/src/libANGLE/
DFramebuffer.h78 const FramebufferAttachment *getDepthOrStencilAttachment() const;
244 const FramebufferAttachment *getDepthOrStencilAttachment() const;
DFramebuffer.cpp496 return getDepthOrStencilAttachment(); in getFirstNonNullAttachment()
512 const FramebufferAttachment *FramebufferState::getDepthOrStencilAttachment() const in getDepthOrStencilAttachment() function in gl::FramebufferState
993 const FramebufferAttachment *Framebuffer::getDepthOrStencilAttachment() const in getDepthOrStencilAttachment() function in gl::Framebuffer
995 return mState.getDepthOrStencilAttachment(); in getDepthOrStencilAttachment()
/external/angle/src/libANGLE/renderer/vulkan/
DFramebufferVk.cpp2784 const gl::FramebufferAttachment *depthStencil = mState.getDepthOrStencilAttachment(); in getSamples()