/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Framebuffer.cpp | 237 Renderbuffer *Framebuffer::getDepthbuffer() const in getDepthbuffer() function in es2::Framebuffer 399 depthbuffer = getDepthbuffer(); in completeness() 646 Renderbuffer *depthbuffer = getDepthbuffer(); in getDepthReadFormat() 660 Renderbuffer *depthbuffer = getDepthbuffer(); in getDepthReadType()
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D | Framebuffer.h | 61 Renderbuffer *getDepthbuffer() const;
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D | Context.cpp | 2126 Renderbuffer *depthbuffer = framebuffer ? framebuffer->getDepthbuffer() : nullptr; in getIntegerv() 2989 Renderbuffer *depthbuffer = framebuffer->getDepthbuffer(); in applyState() 4233 if(readFramebuffer->getDepthbuffer() && drawFramebuffer->getDepthbuffer()) in blitFramebuffer() 4244 readDSBuffer = readFramebuffer->getDepthbuffer(); in blitFramebuffer() 4245 drawDSBuffer = drawFramebuffer->getDepthbuffer(); in blitFramebuffer()
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D | utilities.cpp | 602 Renderbuffer *depthbuffer = framebuffer->getDepthbuffer(); in ValidateReadPixelsFormatType()
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D | libGLESv2.cpp | 2663 renderbuffer = framebuffer->getDepthbuffer(); in GetFramebufferAttachmentParameteriv() 2676 renderbuffer = framebuffer->getDepthbuffer(); in GetFramebufferAttachmentParameteriv()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Framebuffer.h | 53 Renderbuffer *getDepthbuffer();
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D | Framebuffer.cpp | 171 Renderbuffer *Framebuffer::getDepthbuffer() in getDepthbuffer() function in es1::Framebuffer 292 depthbuffer = getDepthbuffer(); in completeness()
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D | Context.cpp | 1355 Renderbuffer *depthbuffer = framebuffer ? framebuffer->getDepthbuffer() : nullptr; in getIntegerv() 1885 Renderbuffer *depthbuffer = framebuffer->getDepthbuffer(); in applyState()
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/external/deqp/modules/gles2/functional/ |
D | es2fDepthTests.cpp | 157 …ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.get… in iterate()
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D | es2fFboRenderTest.cpp | 362 deUint32 getDepthbuffer (void) const { return m_depthbuffer; } in getDepthbuffer() function in deqp::gles2::Functional::Framebuffer 609 …ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.get… in iterate() 1482 …amebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, fboA.getDepthbuffer()); in render() 1768 context.bindRenderbuffer(GL_RENDERBUFFER, fbo.getDepthbuffer()); in render() 1948 deUint32 depthbuf = fbo.getDepthbuffer(); in render()
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D | es2fStencilTests.cpp | 343 …its(m_context.getRenderContext()), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.get… in iterate()
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D | es2fClippingTests.cpp | 518 …sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), b… in testRender() 655 …sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), b… in testRender() 878 …sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), b… in testRender() 1052 …sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), b… in testRender()
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D | es2fTextureUnitTests.cpp | 805 …ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.get… in iterate()
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D | es2fTextureSpecificationTests.cpp | 436 …nceContextLimits(renderCtx), refBuffers.getColorbuffer(), refBuffers.getDepthbuffer(), refBuffers.… in iterate()
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/external/deqp/modules/gles31/functional/ |
D | es31fFboTestCase.cpp | 113 …ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.get… in iterate()
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D | es31fTextureSpecificationTests.cpp | 156 …nceContextLimits(renderCtx), refBuffers.getColorbuffer(), refBuffers.getDepthbuffer(), refBuffers.… in iterate()
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/external/deqp/modules/gles3/functional/ |
D | es3fDepthTests.cpp | 160 …ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.get… in iterate()
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D | es3fFboTestCase.cpp | 109 …ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.get… in iterate()
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D | es3fStencilTests.cpp | 346 …its(m_context.getRenderContext()), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.get… in iterate()
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D | es3fClippingTests.cpp | 521 …sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), b… in testRender() 658 …sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), b… in testRender() 882 …sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), b… in testRender() 1056 …sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), b… in testRender()
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D | es3fTextureUnitTests.cpp | 1037 …ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.get… in iterate()
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D | es3fFboRenderTest.cpp | 473 …ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.get… in iterate()
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/external/deqp/modules/glshared/ |
D | glsFragOpInteractionCase.cpp | 432 , context (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()) in ReferenceContext()
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D | glsVertexArrayTests.cpp | 1793 …ferenceContext(limits, m_refBuffers->getColorbuffer(), m_refBuffers->getDepthbuffer(), m_refBuffer… in init()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.hpp | 596 …rr::MultisamplePixelBufferAccess getDepthbuffer (void) { return rr::MultisamplePixelBufferAccess:… in getDepthbuffer() function in sglr::ReferenceContextBuffers
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