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Searched refs:getDriverUniformsBindingIndex (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/compiler/translator/
DSymbolTable.h322 int getDriverUniformsBindingIndex() const { return mResources.DefaultUniformsBindingIndex; } in getDriverUniformsBindingIndex() function
/external/angle/src/compiler/translator/TranslatorMetalDirect/
DEmitMetal.cpp227 mDriverUniformsBindingIndex(symbolTable->getDriverUniformsBindingIndex()), in GenMetalTraverser()