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Searched refs:getFormatSet (Results 1 – 9 of 9) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderTarget11.h37 const d3d11::Format &getFormatSet() const { return mFormatSet; } in getFormatSet() function
DBlit11.cpp1181 const auto &srcFormat = source.getFormatSet().format(); in copyDepthStencilImpl()
1239 source.getFormatSet(), sourceSize, in copyAndConvertImpl()
1306 ANGLE_TRY(mRenderer->createStagingTexture(context, ResourceType::Texture2D, dest.getFormatSet(), in copyAndConvert()
1718 ANGLE_TRY(initResolveDepthOnly(context, depth->getFormatSet(), extents)); in resolveDepth()
1873 srViewDesc.Format = GetStencilSRVFormat(depthStencil->getFormatSet()); in resolveStencil()
1920 depthStencil->getFormatSet(), extents, in resolveStencil()
1924 const auto &dsFormatSet = depthStencil->getFormatSet(); in resolveStencil()
DTextureStorage11.cpp461 const d3d11::Format &TextureStorage11::getFormatSet() const in getFormatSet() function in rx::TextureStorage11
1387 mFormatInfo.internalFormat, getFormatSet(), getLevelWidth(level), in getRenderTarget()
1407 std::move(rtv), *texture, *srv, *blitSRV, mFormatInfo.internalFormat, getFormatSet(), in getRenderTarget()
1427 std::move(dsv), *texture, *srv, mFormatInfo.internalFormat, getFormatSet(), in getRenderTarget()
2510 mFormatInfo.internalFormat, getFormatSet(), getLevelWidth(level), in getRenderTarget()
2548 std::move(rtv), *texture, srv, blitSRV, mFormatInfo.internalFormat, getFormatSet(), in getRenderTarget()
2566 std::move(dsv), *texture, srv, mFormatInfo.internalFormat, getFormatSet(), in getRenderTarget()
3051 getFormatSet(), getLevelWidth(mipLevel), getLevelHeight(mipLevel), in getRenderTarget()
3084 std::move(rtv), *texture, srv, blitSRV, mFormatInfo.internalFormat, getFormatSet(), in getRenderTarget()
3460 std::move(rtv), *texture, srv, blitSRV, mFormatInfo.internalFormat, getFormatSet(), in getRenderTarget()
[all …]
DRenderer11.cpp2500 viewDesc.Format = sourceRenderTarget->getFormatSet().srvFormat; in copyImageInternal()
2654 destStorage11->getFormatSet().internalFormat) in copyTexture()
3445 textureHelper.getFormatSet(), safeSize, StagingAccess::READ, in readFromAttachment()
3471 textureHelper.getFormatSet(), &resolvedTextureHelper)); in readFromAttachment()
3518 const auto &formatInfo = textureHelper.getFormatSet(); in packPixels()
3564 const auto &readFormatSet = readTexture.getFormatSet(); in blitRenderbufferRect()
3669 const auto &formatSet = drawRenderTarget11->getFormatSet(); in blitRenderbufferRect()
3709 readRenderTarget11->getFormatSet().formatID == in blitRenderbufferRect()
3710 drawRenderTarget11->getFormatSet().formatID && in blitRenderbufferRect()
3866 const auto &formatSet = renderTarget->getFormatSet(); in resolveMultisampledTexture()
[all …]
DExternalImageSiblingImpl11.cpp119 const d3d11::Format &formatInfo = mTexture.getFormatSet(); in createRenderTarget()
DClear11.cpp518 const auto &nativeFormat = renderTarget->getFormatSet().format(); in clearFramebuffer()
578 const auto &nativeFormat = depthStencilRenderTarget->getFormatSet().format(); in clearFramebuffer()
Drenderer11_utils.h388 const d3d11::Format &getFormatSet() const { return *mFormatSet; } in getFormatSet() function
DTextureStorage11.h79 const d3d11::Format &getFormatSet() const;
DBuffer11.cpp1776 srcTexture.getFormatSet(), srcTextureSize, in packPixels()