Searched refs:getGLFormat (Results 1 – 9 of 9) sorted by relevance
88 …matShortName(format).c_str(), glu::getCompressedTextureFormatName(glu::getGLFormat(format)), astcT… in init()105 …matShortName(format).c_str(), glu::getCompressedTextureFormatName(glu::getGLFormat(format)), forma… in init()
132 , m_format (getGLFormat(levels[0].getFormat())) in Texture2D()190 deUint32 compressedFormat = getGLFormat(levels[0].getFormat()); in loadCompressed()325 , m_format (getGLFormat(levels[0].getFormat())) in TextureCube()412 deUint32 compressedFormat = getGLFormat(levels[0].getFormat()); in loadCompressed()558 , m_format (getGLFormat(levels[0].getFormat())) in Texture2DArray()618 deUint32 compressedFormat = getGLFormat(levels[0].getFormat()); in loadCompressed()678 , m_format (getGLFormat(levels[0].getFormat())) in Texture3D()740 deUint32 compressedFormat = getGLFormat(levels[0].getFormat()); in loadCompressed()
71 deUint32 getGLFormat (tcu::CompressedTexFormat format);
237 deUint32 getGLFormat (tcu::CompressedTexFormat format) in getGLFormat() function
77 const GrGLenum* getGLFormat() const;
42 const GrGLenum* GrBackendFormat::getGLFormat() const { in getGLFormat() function in GrBackendFormat
417 textureInfo.fFormat = *backendFormat.getGLFormat(); in make_gl_backend_texture()
178 int glFormat = glu::getGLFormat(format); in getSupportedCompressedFormats()1678 deUint32 compressedFormat = glu::getGLFormat(format); in iterate()2133 deUint32 compressedFormat = glu::getGLFormat(format); in init()
2997 const GrGLenum* glFormat = format.getGLFormat(); in getConfigFromBackendFormat()3032 const GrGLenum* glFormat = format.getGLFormat(); in getYUVAConfigFromBackendFormat()