/external/skia/src/gpu/ |
D | GrProgramDesc.cpp | 88 geomProc.getGLSLProcessorKey(*caps.shaderCaps(), b); in gen_geomproc_key() 107 xp.getGLSLProcessorKey(*caps.shaderCaps(), b, originIfDstTexture, pipeline.dstSampleType()); in gen_xp_key() 125 fp.getGLSLProcessorKey(*caps.shaderCaps(), b); in gen_fp_key()
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D | GrFragmentProcessor.h | 125 void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const { in getGLSLProcessorKey() function 129 child->getGLSLProcessorKey(caps, b); in getGLSLProcessorKey()
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D | GrXferProcessor.cpp | 31 void GrXferProcessor::getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b, in getGLSLProcessorKey() function in GrXferProcessor
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D | GrXferProcessor.h | 117 void getGLSLProcessorKey(const GrShaderCaps&, in GR_MAKE_BITFIELD_CLASS_OPS()
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/external/skia/src/gpu/effects/ |
D | GrBezierEffect.h | 92 void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override; 159 void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override;
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D | GrDistanceFieldGeoProc.h | 105 void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override; 172 void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override; 254 void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override;
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D | GrShadowGeoProc.h | 37 void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override {} in getGLSLProcessorKey() function
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D | GrBitmapTextGeoProc.h | 60 void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override;
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D | GrBezierEffect.cpp | 184 void GrConicEffect::getGLSLProcessorKey(const GrShaderCaps& caps, in getGLSLProcessorKey() function in GrConicEffect 360 void GrQuadEffect::getGLSLProcessorKey(const GrShaderCaps& caps, in getGLSLProcessorKey() function in GrQuadEffect
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/external/skqp/src/gpu/effects/ |
D | GrDistanceFieldGeoProc.h | 95 void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override; 162 void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override; 240 void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override;
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D | GrBezierEffect.h | 107 void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override; 191 void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override;
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D | GrShadowGeoProc.h | 33 void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override {} in getGLSLProcessorKey() function
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D | GrBitmapTextGeoProc.h | 53 void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override;
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/external/skqp/src/gpu/ |
D | GrProgramDesc.cpp | 189 fp.getGLSLProcessorKey(shaderCaps, b); in gen_frag_proc_and_meta_keys() 215 primProc.getGLSLProcessorKey(shaderCaps, &b); in Build() 237 xp.getGLSLProcessorKey(shaderCaps, &b, originIfDstTexture); in Build()
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D | GrPathProcessor.h | 33 virtual void getGLSLProcessorKey(const GrShaderCaps& caps,
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D | GrFragmentProcessor.h | 100 void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const { in getGLSLProcessorKey() function 103 fChildProcessors[i]->getGLSLProcessorKey(caps, b); in getGLSLProcessorKey()
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D | GrXferProcessor.cpp | 42 void GrXferProcessor::getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b, in getGLSLProcessorKey() function in GrXferProcessor
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D | GrPathProcessor.cpp | 124 void GrPathProcessor::getGLSLProcessorKey(const GrShaderCaps& caps, in getGLSLProcessorKey() function in GrPathProcessor
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D | GrXferProcessor.h | 111 void getGLSLProcessorKey(const GrShaderCaps&,
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/external/skia/gm/ |
D | tessellation.cpp | 64 void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const final {} in getGLSLProcessorKey() function in skiagm::TessellationTestTriShader 175 void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const final {} in getGLSLProcessorKey() function in skiagm::TessellationTestRectShader
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/external/skqp/src/gpu/ccpr/ |
D | GrCCPathProcessor.h | 86 void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override {} in getGLSLProcessorKey() function
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/external/skia/src/gpu/tessellate/ |
D | GrFillPathShader.h | 25 void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override {} in getGLSLProcessorKey() function
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D | GrStrokeTessellateShader.h | 183 void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const override;
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/external/skqp/gm/ |
D | fwidth_squircle.cpp | 50 void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const final {} in getGLSLProcessorKey() function in skiagm::FwidthSquircleTestProcessor
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/external/skqp/tests/ |
D | PrimitiveProcessorTest.cpp | 90 void getGLSLProcessorKey(const GrShaderCaps&, in onPrepareDraws() function in __anonfda82c520111::Op::onPrepareDraws::GP
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