/external/deqp/external/openglcts/modules/common/ |
D | glcViewportArrayTests.hpp | 597 virtual std::string getGeometryShader() = 0; 692 virtual std::string getGeometryShader(); 724 virtual std::string getGeometryShader(); 753 virtual std::string getGeometryShader(); 791 virtual std::string getGeometryShader(); 826 virtual std::string getGeometryShader(); 974 virtual std::string getGeometryShader(); 1014 virtual std::string getGeometryShader(); 1067 virtual std::string getGeometryShader();
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D | glcViewportArrayTests.cpp | 2555 const std::string& geom = getGeometryShader(); in iterate() 3343 std::string DrawToSingleLayerWithMultipleViewports::getGeometryShader() in getGeometryShader() function in glcts::ViewportArray::DrawToSingleLayerWithMultipleViewports 3418 std::string DynamicViewportIndex::getGeometryShader() in getGeometryShader() function in glcts::ViewportArray::DynamicViewportIndex 3564 std::string DrawMulitpleViewportsWithSingleInvocation::getGeometryShader() in getGeometryShader() function in glcts::ViewportArray::DrawMulitpleViewportsWithSingleInvocation 3665 std::string ViewportIndexSubroutine::getGeometryShader() in getGeometryShader() function in glcts::ViewportArray::ViewportIndexSubroutine 3898 std::string DrawMultipleLayers::getGeometryShader() in getGeometryShader() function in glcts::ViewportArray::DrawMultipleLayers 4283 std::string DepthRange::getGeometryShader() in getGeometryShader() function in glcts::ViewportArray::DepthRange 4460 std::string DepthRangeDepthTest::getGeometryShader() in getGeometryShader() function in glcts::ViewportArray::DepthRangeDepthTest 4708 std::string ProvokingVertex::getGeometryShader() in getGeometryShader() function in glcts::ViewportArray::ProvokingVertex
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D | glcRobustBufferAccessBehaviorTests.hpp | 434 std::string getGeometryShader();
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D | glcRobustBufferAccessBehaviorTests.cpp | 1441 …program.Init("" /* cs */, getFragmentShader(contextType, true), getGeometryShader(), "" /* tcs */,… in iterate() 1501 getGeometryShader(), "" /* tcs */, "" /* tes */, getVertexShader()); in iterate() 1600 std::string TexelFetchTest::getGeometryShader() in getGeometryShader() function in glcts::RobustBufferAccessBehavior::TexelFetchTest
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | ShaderExecutable11.h | 41 const d3d11::GeometryShader &getGeometryShader() const;
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D | ShaderExecutable11.cpp | 76 const d3d11::GeometryShader &ShaderExecutable11::getGeometryShader() const in getGeometryShader() function in rx::ShaderExecutable11
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D | StateManager11.cpp | 2943 (geometryExe ? &GetAs<ShaderExecutable11>(geometryExe)->getGeometryShader() : nullptr); in syncProgram()
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D | Renderer11.cpp | 1720 mStateManager.setGeometryShader(&GetAs<ShaderExecutable11>(geometryExe)->getGeometryShader()); in drawWithGeometryShaderAndTransformFeedback()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrShaderProgram.hpp | 236 …inline const rr::GeometryShader* getGeometryShader (void) const { return static_cast<const rr::Ge… in getGeometryShader() function in sglr::ShaderProgram
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D | sglrReferenceContext.cpp | 4310 …am->m_program->m_hasGeometryShader) ? (m_currentProgram->m_program->getGeometryShader()) : (DE_NUL… in drawWithReference()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderSubroutineTests.hpp | 1365 std::string getGeometryShader(bool include_duplicate_function);
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D | gl4cShaderSubroutineTests.cpp | 13039 std::string NegativeTest10::getGeometryShader(bool include_duplicate_function) in getGeometryShader() function in gl4cts::ShaderSubroutine::NegativeTest10 13242 test_case.gs_body = getGeometryShader(offending_shader_stage == Utils::SHADER_STAGE_GEOMETRY); in initTestCases()
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