Searched refs:getGeometryShaderInvocations (Results 1 – 15 of 15) sorted by relevance
/external/angle/src/libANGLE/ |
D | Shader.h | 111 Optional<GLint> getGeometryShaderInvocations() const { return mGeometryShaderInvocations; } in getGeometryShaderInvocations() function 230 int getGeometryShaderInvocations();
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D | ProgramExecutable.h | 341 int getGeometryShaderInvocations() const { return mGeometryShaderInvocations; } in getGeometryShaderInvocations() function
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D | Shader.cpp | 765 int Shader::getGeometryShaderInvocations() in getGeometryShaderInvocations() function in gl::Shader
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D | Program.h | 732 GLint getGeometryShaderInvocations() const;
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D | Program.cpp | 2131 GLint Program::getGeometryShaderInvocations() const in getGeometryShaderInvocations() function in gl::Program 2134 return mState.mExecutable->getGeometryShaderInvocations(); in getGeometryShaderInvocations() 3365 geometryShader->getGeometryShaderInvocations(); in linkValidateShaders()
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D | queryutils.cpp | 1370 *params = program->getGeometryShaderInvocations(); in QueryProgramiv()
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/external/angle/src/compiler/translator/ |
D | TranslatorESSL.cpp | 92 sink, getGeometryShaderInputPrimitiveType(), getGeometryShaderInvocations(), in translate()
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D | TranslatorGLSL.cpp | 211 sink, getGeometryShaderInputPrimitiveType(), getGeometryShaderInvocations(), in translate()
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D | Compiler.h | 148 int getGeometryShaderInvocations() const { return mGeometryShaderInvocations; } in getGeometryShaderInvocations() function
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D | ShaderLang.cpp | 834 return compiler->getGeometryShaderInvocations(); in GetGeometryShaderInvocations()
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D | ParseContext.h | 462 int getGeometryShaderInvocations() const in getGeometryShaderInvocations() function
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D | TranslatorMetalDirect.cpp | 1043 sink, getGeometryShaderInputPrimitiveType(), getGeometryShaderInvocations(), in translateImpl()
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D | Compiler.cpp | 524 mGeometryShaderInvocations = parseContext.getGeometryShaderInvocations(); in setASTMetadata()
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D | TranslatorVulkan.cpp | 1226 sink, getGeometryShaderInputPrimitiveType(), getGeometryShaderInvocations(), in translateImpl()
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/external/angle/src/libANGLE/capture/ |
D | frame_capture_utils.cpp | 1018 if (shaderState.getGeometryShaderInvocations().valid()) in SerializeShaderState() 1021 shaderState.getGeometryShaderInvocations().value()); in SerializeShaderState()
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