Searched refs:getGrD3DResourceState (Results 1 – 5 of 5) sorted by relevance
35 sk_sp<GrD3DResourceState> getGrD3DResourceState() const;
41 sk_sp<GrD3DResourceState> GrD3DBackendSurfaceInfo::getGrD3DResourceState() const { in getGrD3DResourceState() function in GrD3DBackendSurfaceInfo
807 sk_sp<GrD3DResourceState> state = tex.getGrD3DResourceState(); in onWrapBackendTexture()846 sk_sp<GrD3DResourceState> state = tex.getGrD3DResourceState(); in onWrapRenderableBackendTexture()873 sk_sp<GrD3DResourceState> state = rt.getGrD3DResourceState(); in onWrapBackendRenderTarget()1194 sk_sp<GrD3DResourceState> state = backendTexture.getGrD3DResourceState(); in onClearBackendTexture()1295 sk_sp<GrD3DResourceState> state = backendTexture.getGrD3DResourceState(); in onUpdateCompressedBackendTexture()
386 sk_sp<GrD3DResourceState> getGrD3DResourceState() const;562 sk_sp<GrD3DResourceState> getGrD3DResourceState() const;
674 sk_sp<GrD3DResourceState> GrBackendTexture::getGrD3DResourceState() const { in getGrD3DResourceState() function in GrBackendTexture676 return fD3DInfo.getGrD3DResourceState(); in getGrD3DResourceState()1113 sk_sp<GrD3DResourceState> GrBackendRenderTarget::getGrD3DResourceState() const { in getGrD3DResourceState() function in GrBackendRenderTarget1115 return fD3DInfo.getGrD3DResourceState(); in getGrD3DResourceState()