/external/angle/src/libANGLE/renderer/ |
D | BufferImpl_mock.h | 46 MOCK_METHOD6(getIndexRange,
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D | BufferImpl.h | 68 virtual angle::Result getIndexRange(const gl::Context *context,
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D | renderer_utils.cpp | 919 ANGLE_TRY(context->getState().getVertexArray()->getIndexRange( in GetVertexRangeInfo()
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/external/angle/src/libANGLE/renderer/d3d/ |
D | BufferD3D.h | 60 angle::Result getIndexRange(const gl::Context *context,
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D | BufferD3D.cpp | 177 angle::Result BufferD3D::getIndexRange(const gl::Context *context, in getIndexRange() function in rx::BufferD3D
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D | IndexDataManager.cpp | 303 ANGLE_TRY(context->getState().getVertexArray()->getIndexRange( in GetIndexTranslationDestType()
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/external/angle/src/libANGLE/renderer/gl/ |
D | BufferGL.h | 52 angle::Result getIndexRange(const gl::Context *context,
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D | BufferGL.cpp | 243 angle::Result BufferGL::getIndexRange(const gl::Context *context, in getIndexRange() function in rx::BufferGL
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D | VertexArrayGL.cpp | 271 ANGLE_TRY(mState.getElementArrayBuffer()->getIndexRange( in syncIndexData()
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/external/angle/src/libANGLE/renderer/null/ |
D | BufferNULL.h | 56 angle::Result getIndexRange(const gl::Context *context,
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D | BufferNULL.cpp | 118 angle::Result BufferNULL::getIndexRange(const gl::Context *context, in getIndexRange() function in rx::BufferNULL
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/external/angle/src/libANGLE/ |
D | Buffer.cpp | 326 angle::Result Buffer::getIndexRange(const gl::Context *context, in getIndexRange() function in gl::Buffer 339 mImpl->getIndexRange(context, type, offset, count, primitiveRestartEnabled, outRange)); in getIndexRange()
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D | Buffer.h | 120 angle::Result getIndexRange(const gl::Context *context,
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D | VertexArray.h | 280 ANGLE_INLINE angle::Result getIndexRange(const Context *context, in getIndexRange() function
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D | VertexArray.cpp | 710 ANGLE_TRY(elementArrayBuffer->getIndexRange(context, type, offset, indexCount, in getIndexRangeImpl()
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D | validationESEXT.cpp | 369 ANGLE_VALIDATION_TRY(context->getState().getVertexArray()->getIndexRange(context, type, count, in ValidateDrawRangeElementsBaseVertexEXT() 459 ANGLE_VALIDATION_TRY(context->getState().getVertexArray()->getIndexRange(context, type, count, in ValidateDrawRangeElementsBaseVertexOES()
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D | validationES.h | 1015 ANGLE_VALIDATION_TRY(vao->getIndexRange(context, type, count, indices, &indexRange)); in ValidateDrawElementsCommon()
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/external/angle/src/tests/perf_tests/ |
D | IndexDataManagerTest.cpp | 187 (void)mIndexBuffer.getIndexRange(nullptr, gl::DrawElementsType::UnsignedShort, 0, in step()
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/external/angle/src/libANGLE/renderer/metal/ |
D | BufferMtl.h | 131 angle::Result getIndexRange(const gl::Context *context,
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D | BufferMtl.mm | 246 angle::Result BufferMtl::getIndexRange(const gl::Context *context,
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | BufferVk.h | 90 angle::Result getIndexRange(const gl::Context *context,
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D | BufferVk.cpp | 715 angle::Result BufferVk::getIndexRange(const gl::Context *context, in getIndexRange() function in rx::BufferVk
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Context11.cpp | 315 ANGLE_TRY(context->getState().getVertexArray()->getIndexRange( in drawElementsImpl() 454 ANGLE_TRY(context->getState().getVertexArray()->getIndexRange(context, type, cmd->count, in drawElementsIndirect()
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D | Renderer11.cpp | 1898 ANGLE_TRY(glState.getVertexArray()->getIndexRange(context, indexType, indexCount, indices, in drawElements()
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | Renderer9.cpp | 1445 ANGLE_TRY(context->getState().getVertexArray()->getIndexRange(context, type, count, indices, in drawElementsImpl()
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