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Searched refs:getInfoLogString (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/
DProgramPipeline.cpp637 std::string shaderInfoString = shaderProgram->getExecutable().getInfoLogString(); in validate()
663 std::string shaderInfoString = shaderProgram->getExecutable().getInfoLogString(); in validate()
DShader.h182 std::string getInfoLogString() const { return mInfoLog; } in getInfoLogString() function
DProgramExecutable.h124 std::string getInfoLogString() const;
DProgramExecutable.cpp644 std::string ProgramExecutable::getInfoLogString() const in getInfoLogString() function in gl::ProgramExecutable
DContext.cpp892 programInfoLog << shaderObject->getInfoLogString(); in createShaderProgramv()
/external/angle/src/libANGLE/capture/
Dframe_capture_utils.cpp1034 json->addString("InfoLogString", shader->getInfoLogString()); in SerializeShader()