/external/deqp/modules/gles31/functional/ |
D | es31fInternalFormatQueryTests.cpp | 130 gl.getInternalformativ(m_target, m_internalFormat, GL_NUM_SAMPLE_COUNTS, 1, &numSampleCounts); in iterate() 152 gl.getInternalformativ(m_target, m_internalFormat, GL_SAMPLES, numSampleCounts, &samples[0]); in iterate() 236 gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_RGBA8, GL_NUM_SAMPLE_COUNTS, 2, buffer); in iterate() 251 gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_RGBA8, GL_NUM_SAMPLE_COUNTS, 0, buffer); in iterate() 294 …gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_RGBA8, GL_NUM_SAMPLE_COUNTS, 1, &numSampleCou… in iterate() 312 …gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_RGBA8, GL_SAMPLES, (glw::GLsizei)buffer.size(… in iterate() 328 gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_RGBA8, GL_SAMPLES, 2, buffer); in iterate() 343 gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_RGBA8, GL_SAMPLES, 0, buffer); in iterate()
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D | es31fFboTestCase.cpp | 362 gl.getInternalformativ(GL_RENDERBUFFER, format, GL_NUM_SAMPLE_COUNTS, 1, &numSampleCounts); in querySampleCounts() 367 …gl.getInternalformativ(GL_RENDERBUFFER, format, GL_SAMPLES, (glw::GLsizei)sampleCounts.size(), &sa… in querySampleCounts()
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D | es31fMultisampleShaderRenderCase.cpp | 791 gl.getInternalformativ(target, internalFormat, GL_NUM_SAMPLE_COUNTS, 1, &gl_sample_counts); in getMaxConformantSampleCount() 798 …gl.getInternalformativ(target, internalFormat, GL_SAMPLES, gl_sample_counts, gl_supported_samples); in getMaxConformantSampleCount() 817 gl.getInternalformativ(target, internalFormat, GL_SAMPLES, 1, &maxTextureSamples); in getMaxConformantSampleCount()
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D | es31fShaderTextureSizeTests.cpp | 182 …gl.getInternalformativ(getTextureGLTarget(), getTextureGLInternalFormat(), GL_SAMPLES, 1, &maxSamp… in init()
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D | es31fTextureMultisampleTests.cpp | 1139 gl.getInternalformativ(textureTarget, internalFormat, GL_SAMPLES, 1, &maxSamples); in init() 1788 gl.getInternalformativ(target, m_internalFormat, GL_NUM_SAMPLE_COUNTS, 1, &sampleCount); in getFormatSamples() 1793 gl.getInternalformativ(target, m_internalFormat, GL_SAMPLES, sampleCount, &samples[0]); in getFormatSamples()
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cTextureStorageMultisampleDependenciesTests.cpp | 130 …gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_RGBA8, GL_NUM_SAMPLE_COUNTS, 1, &num_sample_c… in iterate() 134 gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_RGBA8, GL_NUM_SAMPLE_COUNTS, 1, in iterate() 141 gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_RGBA8, GL_SAMPLES, num_sample_counts_2dms, in iterate() 146 …gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_RGBA8, GL_SAMPLES, num_sample_count… in iterate() 549 …gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_DEPTH_COMPONENT16, GL_SAMPLES, 1, /* bufSize … in iterate() 551 gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_DEPTH24_STENCIL8, GL_SAMPLES, 1, /* bufSize */ in iterate() 553 gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_RGBA8, GL_SAMPLES, 1, /* bufSize */ in iterate() 998 …gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, internalformat_2d_multisample, GL_NUM_SAMPLE_COU… in iterate() 1003 gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, internalformat_2d_multisample, GL_SAMPLES, in iterate() 1028 gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, internalformat_2d_multisample_array, in iterate() [all …]
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D | es31cTextureStorageMultisampleTexStorage3DMultisampleTests.cpp | 594 gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, in iterate() 728 gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, in iterate() 853 gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, in iterate() 983 …gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, supported_internalformats[internalform… in iterate() 1246 … gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, internalformats[internalformat_index], in iterate()
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D | es31cTextureStorageMultisampleTexStorage2DMultisampleTests.cpp | 156 gl.getInternalformativ(target, internalformat, GL_SAMPLES, 1, &internalformat_max_samples); in iterate() 822 …gl.getInternalformativ(target, internalformat, GL_SAMPLES, 1, &gl_max_internalformat_samples_value… in iterate() 972 …gl.getInternalformativ(target, internalformat, GL_SAMPLES, 1, &gl_max_internalformat_samples_value… in iterate() 1111 …gl.getInternalformativ(target, internalformat, GL_SAMPLES, 1, &gl_max_internalformat_samples_value… in iterate() 1275 gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, /* target */ in iterate()
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D | es31cTextureStorageMultisampleGetMultisamplefvTests.cpp | 205 gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, /* target */ in iterate()
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D | es31cTextureStorageMultisampleFunctionalTests.cpp | 509 …gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_DEPTH_COMPONENT32F, GL_SAMPLES, 1, /* bufSize… in iterate() 794 …gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_R16UI, GL_SAMPLES, 1 /* bufSize */, &r16ui_ma… in iterate() 2214 gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, /* target */ in iterate()
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D | es31cSampleShadingTests.cpp | 249 gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, m_internalFormat, GL_SAMPLES, 1, &maxSamples); in iterate()
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/external/deqp/modules/gles3/functional/ |
D | es3fFboTestCase.cpp | 342 gl.getInternalformativ(GL_RENDERBUFFER, format, GL_NUM_SAMPLE_COUNTS, 1, &numSampleCounts); in querySampleCounts() 347 …gl.getInternalformativ(GL_RENDERBUFFER, format, GL_SAMPLES, (glw::GLsizei)sampleCounts.size(), &sa… in querySampleCounts()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderTextureImageSamplesTests.cpp | 456 …gl.getInternalformativ(texture_target, texture_internalformat, GL_NUM_SAMPLE_COUNTS, 1, /* bufSize… in executeFunctionalTest() 467 …gl.getInternalformativ(texture_target, texture_internalformat, GL_SAMPLES, m_internalformat_n_samp… in executeFunctionalTest()
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D | gl4cSparseTextureTests.cpp | 133 gl.getInternalformativ(target, format, GL_VIRTUAL_PAGE_SIZE_X_ARB, 1, &pageSizeX); in getTexturePageSizes() 136 gl.getInternalformativ(target, format, GL_VIRTUAL_PAGE_SIZE_Y_ARB, 1, &pageSizeY); in getTexturePageSizes() 139 gl.getInternalformativ(target, format, GL_VIRTUAL_PAGE_SIZE_Z_ARB, 1, &pageSizeZ); in getTexturePageSizes() 886 gl.getInternalformativ(target, format, GL_NUM_VIRTUAL_PAGE_SIZES_ARB, 1, &value); in iterate() 1326 gl.getInternalformativ(target, format, GL_NUM_VIRTUAL_PAGE_SIZES_ARB, 1, &numPageSizes); in verifyTexStorageVirtualPageSizeIndexError()
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/external/angle/src/libANGLE/renderer/gl/ |
D | FunctionsGL.cpp | 255 ASSIGN("glGetInternalformativ", getInternalformativ); in initializeStubFunctionsForNULLDriver()
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D | renderergl_utils.cpp | 476 if (textureCaps.renderbuffer && functions->getInternalformativ) in GenerateTextureFormatCaps() 491 functions->getInternalformativ(GL_RENDERBUFFER, queryInternalFormat, GL_NUM_SAMPLE_COUNTS, in GenerateTextureFormatCaps() 504 functions->getInternalformativ(GL_RENDERBUFFER, queryInternalFormat, GL_SAMPLES, in GenerateTextureFormatCaps() 2268 functions->getInternalformativ(ToGLenum(type), internalFormat, GL_FRAMEBUFFER_RENDERABLE, 1, in SupportsNativeRendering()
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D | DispatchTableGL_autogen.cpp | 344 ASSIGN("glGetInternalformativ", getInternalformativ); in initProcsDesktopGL() 1740 ASSIGN("glGetInternalformativ", getInternalformativ); in initProcsDesktopGL() 2468 ASSIGN("glGetInternalformativ", getInternalformativ); in initProcsGLES() 3132 getInternalformativ = &glGetInternalformativNULL; in initProcsDesktopGLNULL() 4527 getInternalformativ = &glGetInternalformativNULL; in initProcsDesktopGLNULL() 5254 getInternalformativ = &glGetInternalformativNULL; in initProcsGLESNULL()
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/external/deqp/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 128 dst->getInternalformativ = src.getInternalformativ;
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES30Direct.inl | 114 gl->getInternalformativ = &glGetInternalformativ;
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D | glwInitES31Direct.inl | 128 gl->getInternalformativ = &glGetInternalformativ;
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D | glwInitES32Direct.inl | 146 gl->getInternalformativ = &glGetInternalformativ;
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D | glwInitES30.inl | 114 gl->getInternalformativ = (glGetInternalformativFunc) loader->get("glGetInternalformativ");
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/external/angle/src/libANGLE/ |
D | Context_gles_3_0_autogen.h | 77 void getInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, \
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/external/skqp/src/gpu/gl/ |
D | GrGLTestInterface.cpp | 225 fFunctions.fGetInternalformativ = bind_to_member(this, &GrGLTestInterface::getInternalformativ); in GrGLTestInterface()
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderMultisampleInterpolationTests.cpp | 304 gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, m_internalFormat, GL_SAMPLES, 1, &maxSamples); in iterate()
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