Searched refs:getLevelWidth (Results 1 – 6 of 6) sorted by relevance
/external/replicaisland/src/com/replica/replicaisland/ |
D | HotSpotSystem.java | 123 final float worldPixelWidth = level.getLevelWidth(); in getHitTileX() 146 final float tileWidth = level.getLevelWidth() / mWorld.getWidth(); in getTileCenterWorldPositionX()
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D | BackgroundCollisionComponent.java | 193 } else if (mCurrentPosition.x + right > level.getLevelWidth()) { in update() 194 mCurrentPosition.x = (level.getLevelWidth() - right - 1); in update()
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D | LevelSystem.java | 62 public float getLevelWidth() { in getLevelWidth() method in LevelSystem
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D | CameraSystem.java | 193 final float worldPixelWidth = Math.max(level.getLevelWidth(), width); in snapFocalPointToWorldBoundsX()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | TextureStorage11.cpp | 186 int TextureStorage11::getLevelWidth(int mipLevel) const in getLevelWidth() function in rx::TextureStorage11 262 (getLevelWidth(effectiveTopLevel) <= 2 || getLevelHeight(effectiveTopLevel) <= 2); in getSRVForSampler() 482 gl::Extents size(getLevelWidth(level), getLevelHeight(level), getLevelDepth(level)); in generateSwizzles() 536 gl::Extents texSize(getLevelWidth(level), getLevelHeight(level), getLevelDepth(level)); in updateSubresourceLevel() 754 gl::Box levelBox(0, 0, 0, getLevelWidth(index.getLevelIndex()), in setData() 857 gl::Box wholeArea(0, 0, 0, getLevelWidth(index.getLevelIndex()), in initDropStencilTexture() 939 GLsizei width = getLevelWidth(level); in getMultisampledRenderTarget() 1387 mFormatInfo.internalFormat, getFormatSet(), getLevelWidth(level), in getRenderTarget() 1408 getLevelWidth(level), getLevelHeight(level), 1, 0)); in getRenderTarget() 1428 getLevelWidth(level), getLevelHeight(level), 1, 0)); in getRenderTarget() [all …]
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D | TextureStorage11.h | 151 int getLevelWidth(int mipLevel) const;
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