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Searched refs:getLevelWidth (Results 1 – 6 of 6) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DHotSpotSystem.java123 final float worldPixelWidth = level.getLevelWidth(); in getHitTileX()
146 final float tileWidth = level.getLevelWidth() / mWorld.getWidth(); in getTileCenterWorldPositionX()
DBackgroundCollisionComponent.java193 } else if (mCurrentPosition.x + right > level.getLevelWidth()) { in update()
194 mCurrentPosition.x = (level.getLevelWidth() - right - 1); in update()
DLevelSystem.java62 public float getLevelWidth() { in getLevelWidth() method in LevelSystem
DCameraSystem.java193 final float worldPixelWidth = Math.max(level.getLevelWidth(), width); in snapFocalPointToWorldBoundsX()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DTextureStorage11.cpp186 int TextureStorage11::getLevelWidth(int mipLevel) const in getLevelWidth() function in rx::TextureStorage11
262 (getLevelWidth(effectiveTopLevel) <= 2 || getLevelHeight(effectiveTopLevel) <= 2); in getSRVForSampler()
482 gl::Extents size(getLevelWidth(level), getLevelHeight(level), getLevelDepth(level)); in generateSwizzles()
536 gl::Extents texSize(getLevelWidth(level), getLevelHeight(level), getLevelDepth(level)); in updateSubresourceLevel()
754 gl::Box levelBox(0, 0, 0, getLevelWidth(index.getLevelIndex()), in setData()
857 gl::Box wholeArea(0, 0, 0, getLevelWidth(index.getLevelIndex()), in initDropStencilTexture()
939 GLsizei width = getLevelWidth(level); in getMultisampledRenderTarget()
1387 mFormatInfo.internalFormat, getFormatSet(), getLevelWidth(level), in getRenderTarget()
1408 getLevelWidth(level), getLevelHeight(level), 1, 0)); in getRenderTarget()
1428 getLevelWidth(level), getLevelHeight(level), 1, 0)); in getRenderTarget()
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DTextureStorage11.h151 int getLevelWidth(int mipLevel) const;