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Searched refs:getLevelZeroDepth (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DTextureD3D.cpp135 GLint TextureD3D::getLevelZeroDepth() const in getLevelZeroDepth() function in rx::TextureD3D
656 const int oldStorageDepth = std::max(1, getLevelZeroDepth()); in setBaseLevel()
664 const int newStorageDepth = std::max(1, getLevelZeroDepth()); in setBaseLevel()
2804 std::max(getLevelZeroDepth() >> level, 1)); in initMipmapImages()
2866 GLsizei depth = getLevelZeroDepth(); in createCompleteStorage()
2934 GLsizei depth = getLevelZeroDepth(); in isLevelComplete()
3001 const int storageDepth = std::max(1, getLevelZeroDepth() >> level); in redefineImage()
3051 GLint TextureD3D_3D::getLevelZeroDepth() const in getLevelZeroDepth() function in rx::TextureD3D_3D
DTextureD3D.h166 virtual GLint getLevelZeroDepth() const;
582 GLint getLevelZeroDepth() const override;