Searched refs:getLevelZeroDepth (Results 1 – 2 of 2) sorted by relevance
135 GLint TextureD3D::getLevelZeroDepth() const in getLevelZeroDepth() function in rx::TextureD3D656 const int oldStorageDepth = std::max(1, getLevelZeroDepth()); in setBaseLevel()664 const int newStorageDepth = std::max(1, getLevelZeroDepth()); in setBaseLevel()2804 std::max(getLevelZeroDepth() >> level, 1)); in initMipmapImages()2866 GLsizei depth = getLevelZeroDepth(); in createCompleteStorage()2934 GLsizei depth = getLevelZeroDepth(); in isLevelComplete()3001 const int storageDepth = std::max(1, getLevelZeroDepth() >> level); in redefineImage()3051 GLint TextureD3D_3D::getLevelZeroDepth() const in getLevelZeroDepth() function in rx::TextureD3D_3D
166 virtual GLint getLevelZeroDepth() const;582 GLint getLevelZeroDepth() const override;