Searched refs:getMain (Results 1 – 4 of 4) sorted by relevance
120 createAssignment(shader.getMain().getBody(), entry->getVariable(), inVar); in genVertexPassthrough()133 createAssignment(shader.getMain().getBody(), fragColorEntry->getVariable(), inColorVariable); in genFragmentPassthrough()220 Function& main = shader.getMain(); in generate()
100 Function& getMain (void) { return m_mainFunction; } in getMain() function in rsg::Shader
3 ** getMain();
280 public static final fun getMain ()Lkotlinx/coroutines/MainCoroutineDispatcher;