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Searched refs:getMangleString (Results 1 – 5 of 5) sorted by relevance

/external/skqp/src/gpu/glsl/
DGrGLSLFragmentProcessor.cpp27 outputColor->append(fragBuilder->getMangleString()); in emitChild()
45 inputName.appendf("_childInput%s", fragBuilder->getMangleString().c_str()); in internalEmitChild()
54 fragBuilder->getMangleString().c_str(), childProc.name()); in internalEmitChild()
DGrGLSLFragmentShaderBuilder.h64 virtual const SkString& getMangleString() const = 0;
105 const SkString& getMangleString() const override { return fMangleString; } in getMangleString() function
DGrGLSLProgramBuilder.cpp330 out->appendf("_Stage%d%s", fStageIndex, fFS.getMangleString().c_str()); in nameVariable()
/external/skia/src/gpu/glsl/
DGrGLSLFragmentShaderBuilder.h52 virtual const SkString& getMangleString() const = 0;
112 const SkString& getMangleString() const override { return fMangleString; } in getMangleString() function
DGrGLSLProgramBuilder.cpp328 out.appendf("%s_Stage%d%s", underscoreSplitter, fStageIndex, fFS.getMangleString().c_str()); in nameVariable()