Searched refs:getProgramInputs (Results 1 – 13 of 13) sorted by relevance
2067 ASSERT(index < mState.mExecutable->getProgramInputs().size()); in getActiveAttribute()2068 const sh::ShaderVariable &attrib = mState.mExecutable->getProgramInputs()[index]; in getActiveAttribute()2088 return static_cast<GLint>(mState.mExecutable->getProgramInputs().size()); in getActiveAttributeCount()2101 for (const sh::ShaderVariable &attrib : mState.mExecutable->getProgramInputs()) in getActiveAttributeMaxLength()2112 return mState.mExecutable->getProgramInputs(); in getAttributes()2175 ASSERT(index < mState.mExecutable->getProgramInputs().size()); in getInputResource()2176 return mState.mExecutable->getProgramInputs()[index]; in getInputResource()2184 for (size_t index = 0; index < mState.mExecutable->getProgramInputs().size(); index++) in getInputResourceIndex()2212 for (const sh::ShaderVariable &resource : mState.mExecutable->getProgramInputs()) in getInputResourceMaxNameSize()3836 for (auto attributeIter = mState.mExecutable->getProgramInputs().begin(); in linkAttributes()[all …]
255 ASSERT(getProgramInputs().empty()); in load()492 stream->writeInt(getProgramInputs().size()); in save()493 for (const sh::ShaderVariable &attrib : getProgramInputs()) in save()
248 const std::vector<sh::ShaderVariable> &getProgramInputs() const in getProgramInputs() function250 return mExecutable->getProgramInputs(); in getProgramInputs()
234 const std::vector<sh::ShaderVariable> &getProgramInputs() const { return mProgramInputs; } in getProgramInputs() function
290 static_cast<GLuint>(programObject->getState().getProgramInputs().size())); in ValidateProgramResourceIndex()
829 return clampCast<GLint>(program->getState().getProgramInputs().size()); in QueryProgramInterfaceActiveResources()
164 const auto &programAttributes = programState.getProgramInputs();
408 programState.getProgramInputs();
286 for (const sh::ShaderVariable &attribute : mState.getProgramInputs()) in link()
1594 mShaderHLSL[gl::ShaderType::Vertex], mCachedInputLayout, mState.getProgramInputs()); in getVertexExecutableForCachedInputLayout()
1836 contextVk->getState().getProgramExecutable()->getProgramInputs()[attribIndex].type; in initializePipeline()
278 for (const sh::ShaderVariable &attribute : programExecutable.getProgramInputs()) in AssignAttributeLocations()
2720 for (const sh::ShaderVariable &attrib : program->getState().getProgramInputs()) in CaptureSharedContextMidExecutionSetup()