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Searched refs:getProgramInputs (Results 1 – 13 of 13) sorted by relevance

/external/angle/src/libANGLE/
DProgram.cpp2067 ASSERT(index < mState.mExecutable->getProgramInputs().size()); in getActiveAttribute()
2068 const sh::ShaderVariable &attrib = mState.mExecutable->getProgramInputs()[index]; in getActiveAttribute()
2088 return static_cast<GLint>(mState.mExecutable->getProgramInputs().size()); in getActiveAttributeCount()
2101 for (const sh::ShaderVariable &attrib : mState.mExecutable->getProgramInputs()) in getActiveAttributeMaxLength()
2112 return mState.mExecutable->getProgramInputs(); in getAttributes()
2175 ASSERT(index < mState.mExecutable->getProgramInputs().size()); in getInputResource()
2176 return mState.mExecutable->getProgramInputs()[index]; in getInputResource()
2184 for (size_t index = 0; index < mState.mExecutable->getProgramInputs().size(); index++) in getInputResourceIndex()
2212 for (const sh::ShaderVariable &resource : mState.mExecutable->getProgramInputs()) in getInputResourceMaxNameSize()
3836 for (auto attributeIter = mState.mExecutable->getProgramInputs().begin(); in linkAttributes()
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DProgramExecutable.cpp255 ASSERT(getProgramInputs().empty()); in load()
492 stream->writeInt(getProgramInputs().size()); in save()
493 for (const sh::ShaderVariable &attrib : getProgramInputs()) in save()
DProgram.h248 const std::vector<sh::ShaderVariable> &getProgramInputs() const in getProgramInputs() function
250 return mExecutable->getProgramInputs(); in getProgramInputs()
DProgramExecutable.h234 const std::vector<sh::ShaderVariable> &getProgramInputs() const { return mProgramInputs; } in getProgramInputs() function
DvalidationES31.cpp290 static_cast<GLuint>(programObject->getState().getProgramInputs().size())); in ValidateProgramResourceIndex()
Dqueryutils.cpp829 return clampCast<GLint>(program->getState().getProgramInputs().size()); in QueryProgramInterfaceActiveResources()
/external/angle/src/libANGLE/renderer/metal/
Dmtl_glslang_mtl_utils.mm164 const auto &programAttributes = programState.getProgramInputs();
DVertexArrayMtl.mm408 programState.getProgramInputs();
/external/angle/src/libANGLE/renderer/gl/
DProgramGL.cpp286 for (const sh::ShaderVariable &attribute : mState.getProgramInputs()) in link()
/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.cpp1594 mShaderHLSL[gl::ShaderType::Vertex], mCachedInputLayout, mState.getProgramInputs()); in getVertexExecutableForCachedInputLayout()
/external/angle/src/libANGLE/renderer/vulkan/
Dvk_cache_utils.cpp1836 contextVk->getState().getProgramExecutable()->getProgramInputs()[attribIndex].type; in initializePipeline()
/external/angle/src/libANGLE/renderer/
Dglslang_wrapper_utils.cpp278 for (const sh::ShaderVariable &attribute : programExecutable.getProgramInputs()) in AssignAttributeLocations()
/external/angle/src/libANGLE/capture/
DFrameCapture.cpp2720 for (const sh::ShaderVariable &attrib : program->getState().getProgramInputs()) in CaptureSharedContextMidExecutionSetup()