Searched refs:getProgramivRobust (Results 1 – 3 of 3) sorted by relevance
300 void getProgramivRobust(ShaderProgramID programPacked, GLenum pname, GLsizei bufSize, \
6713 void Context::getProgramivRobust(ShaderProgramID program, in getProgramivRobust() function in gl::Context
1200 context->getProgramivRobust(programPacked, pname, bufSize, length, params); in GL_GetProgramivRobustANGLE()