Searched refs:getRawUAVRange (Results 1 – 3 of 3) sorted by relevance
79 angle::Result getRawUAVRange(const gl::Context *context,
3729 ANGLE_TRY(bufferStorage->getRawUAVRange(context, shaderStorageBuffer.getOffset(), viewSize, in syncShaderStorageBuffersForShader()3817 ANGLE_TRY(bufferStorage->getRawUAVRange(context, buffer.getOffset(), viewSize, &uavPtr)); in syncAtomicCounterBuffersForShader()
753 angle::Result Buffer11::getRawUAVRange(const gl::Context *context, in getRawUAVRange() function in rx::Buffer11