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Searched refs:getRawUAVRange (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DBuffer11.h79 angle::Result getRawUAVRange(const gl::Context *context,
DStateManager11.cpp3729 ANGLE_TRY(bufferStorage->getRawUAVRange(context, shaderStorageBuffer.getOffset(), viewSize, in syncShaderStorageBuffersForShader()
3817 ANGLE_TRY(bufferStorage->getRawUAVRange(context, buffer.getOffset(), viewSize, &uavPtr)); in syncAtomicCounterBuffersForShader()
DBuffer11.cpp753 angle::Result Buffer11::getRawUAVRange(const gl::Context *context, in getRawUAVRange() function in rx::Buffer11