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Searched refs:getReadonlyImage2DRegisterIndex (Results 1 – 8 of 8) sorted by relevance

/external/angle/src/compiler/translator/
DTranslatorHLSL.cpp212 mReadonlyImage2DRegisterIndex = outputHLSL.getReadonlyImage2DRegisterIndex(); in translate()
258 unsigned int TranslatorHLSL::getReadonlyImage2DRegisterIndex() const in getReadonlyImage2DRegisterIndex() function in sh::TranslatorHLSL
DTranslatorHLSL.h30 unsigned int getReadonlyImage2DRegisterIndex() const;
DResourcesHLSL.h70 unsigned int getReadonlyImage2DRegisterIndex() const { return mReadonlyImage2DRegisterIndex; } in getReadonlyImage2DRegisterIndex() function
DOutputHLSL.h64 unsigned int getReadonlyImage2DRegisterIndex() const;
DShaderLang.cpp697 return translator->getReadonlyImage2DRegisterIndex(); in GetReadonlyImage2DRegisterIndex()
DOutputHLSL.cpp472 unsigned int OutputHLSL::getReadonlyImage2DRegisterIndex() const in getReadonlyImage2DRegisterIndex() function in sh::OutputHLSL
474 return mResourcesHLSL->getReadonlyImage2DRegisterIndex(); in getReadonlyImage2DRegisterIndex()
/external/angle/src/libANGLE/renderer/d3d/
DShaderD3D.h59 unsigned int getReadonlyImage2DRegisterIndex() const { return mReadonlyImage2DRegisterIndex; } in getReadonlyImage2DRegisterIndex() function
DDynamicImage2DHLSL.cpp897 unsigned int groupTextureRegisterIndex = shaderD3D->getReadonlyImage2DRegisterIndex(); in generateShaderForImage2DBindSignature()