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Searched refs:getRenderPassVisibilityPoolBuffer (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/metal/
Dmtl_occlusion_query_pool.h47 const BufferRef &getRenderPassVisibilityPoolBuffer() const { return mRenderPassResultsPool; } in getRenderPassVisibilityPoolBuffer() function
Dmtl_command_buffer.mm1125 mOcclusionQueryPool.getRenderPassVisibilityPoolBuffer()->get();