Searched refs:getSRVLevels (Results 1 – 3 of 3) sorted by relevance
80 angle::Result getSRVLevels(const gl::Context *context,
2724 ANGLE_TRY(sourceStorage11->getSRVLevels(context, sourceLevel, sourceLevel, &sourceSRV)); in copyTexture()3273 ANGLE_TRY(storage11->getSRVLevels(context, textureState.getEffectiveBaseLevel(), in generateMipmapUsingD3D()
364 angle::Result TextureStorage11::getSRVLevels(const gl::Context *context, in getSRVLevels() function in rx::TextureStorage11