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Searched refs:getSRVLevels (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DTextureStorage11.h80 angle::Result getSRVLevels(const gl::Context *context,
DRenderer11.cpp2724 ANGLE_TRY(sourceStorage11->getSRVLevels(context, sourceLevel, sourceLevel, &sourceSRV)); in copyTexture()
3273 ANGLE_TRY(storage11->getSRVLevels(context, textureState.getEffectiveBaseLevel(), in generateMipmapUsingD3D()
DTextureStorage11.cpp364 angle::Result TextureStorage11::getSRVLevels(const gl::Context *context, in getSRVLevels() function in rx::TextureStorage11