Searched refs:getScissor (Results 1 – 16 of 16) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/ |
D | FramebufferD3D.cpp | 52 clearParams.scissor = state.getScissor(); in GetClearParameters() 245 const gl::Rectangle *scissor = glState.isScissorTestEnabled() ? &glState.getScissor() : nullptr; in blit()
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/external/swiftshader/src/Device/ |
D | Context.hpp | 173 inline const VkRect2D &getScissor() const { return scissor; } in getScissor() function
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D | Renderer.cpp | 413 const VkRect2D &scissor = pipelineState.getScissor(); in draw()
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/external/angle/src/libANGLE/renderer/gl/ |
D | FramebufferGL.cpp | 519 multiviewClearer->clearMultiviewFBO(mState, context->getState().getScissor(), in clear() 547 multiviewClearer->clearMultiviewFBO(mState, context->getState().getScissor(), in clearBufferfv() 576 multiviewClearer->clearMultiviewFBO(mState, context->getState().getScissor(), in clearBufferuiv() 605 multiviewClearer->clearMultiviewFBO(mState, context->getState().getScissor(), in clearBufferiv() 635 multiviewClearer->clearMultiviewFBO(mState, context->getState().getScissor(), in clearBufferfi()
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D | StateManagerGL.cpp | 1817 const gl::Rectangle &scissor = state.getScissor(); in syncState()
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | Framebuffer9.cpp | 72 mRenderer->setScissorRectangle(glState.getScissor(), glState.isScissorTestEnabled()); in clearImpl()
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D | StateManager9.cpp | 304 if (state.getScissor() != mCurScissorRect) in syncState()
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D | Renderer9.cpp | 1104 setScissorRectangle(glState.getScissor(), glState.isScissorTestEnabled()); in updateState()
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/external/angle/src/libANGLE/ |
D | State.h | 268 const Rectangle &getScissor() const { return mScissor; } in getScissor() function
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D | validationES2.cpp | 62 const Rectangle &scissor = context->getState().getScissor(); in IsPartialBlit()
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D | Context.cpp | 292 return !ClipRectangle(framebufferArea, glState.getScissor(), nullptr); in IsEmptyScissor()
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | ContextVk.h | 381 const VkRect2D &getScissor() const { return mScissor; } in getScissor() function
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/external/angle/src/libANGLE/renderer/ |
D | renderer_utils.cpp | 948 if (!gl::ClipRectangle(glState.getScissor(), rect, &clippedRect)) in ClipRectToScissor()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | StateManager11.cpp | 1100 if (state.getScissor() != mCurScissorRect) in syncState() 1379 const gl::Rectangle &scissor = glState.getScissor(); in syncScissorRectangle()
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/external/angle/src/libANGLE/capture/ |
D | frame_capture_utils.cpp | 643 SerializeRectangle(json, "Scissors", state.getScissor()); in SerializeContextState()
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D | FrameCapture.cpp | 3633 const gl::Rectangle ¤tScissor = apiState.getScissor(); in CaptureMidExecutionSetup()
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