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Searched refs:getScratchBuffer (Results 1 – 9 of 9) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DDisplayVk.h134 ANGLE_NO_DISCARD bool getScratchBuffer(size_t requestedSizeBytes,
136 angle::ScratchBuffer *getScratchBuffer() const { return &mScratchBuffer; } in getScratchBuffer() function
DDisplayVk.cpp270 bool DisplayVk::getScratchBuffer(size_t requstedSizeBytes, in getScratchBuffer() function in rx::DisplayVk
DRendererVk.cpp634 if (!displayVk->getBlobCache()->get(displayVk->getScratchBuffer(), chunkCacheHash, &keyData, in GetAndDecompressPipelineCacheVk()
658 if (!displayVk->getBlobCache()->get(displayVk->getScratchBuffer(), chunkCacheHash, &keyData, in GetAndDecompressPipelineCacheVk()
Dvk_helpers.cpp5920 ANGLE_VK_CHECK_ALLOC(contextVk, context->getScratchBuffer(bufferSize, &memoryBuffer)); in stageSubresourceUpdateFromFramebuffer()
/external/angle/src/libANGLE/
DMemoryProgramCache.cpp188 return mBlobCache.get(context->getScratchBuffer(), programHash, programOut, programSizeOut); in get()
DContext.h486 ANGLE_NO_DISCARD bool getScratchBuffer(size_t requestedSizeBytes,
490 angle::ScratchBuffer *getScratchBuffer() const;
DContext.cpp6232 bool Context::getScratchBuffer(size_t requstedSizeBytes, in getScratchBuffer() function in gl::Context
6244 angle::ScratchBuffer *Context::getScratchBuffer() const in getScratchBuffer() function in gl::Context
/external/angle/src/libANGLE/renderer/d3d/d3d11/
Drenderer11_utils.cpp2193 context->getScratchBuffer(maxImageSize, &scratchBuffer)); in GenerateInitialTextureData()
/external/angle/src/libANGLE/renderer/gl/
DBlitGL.cpp768 context->getScratchBuffer(sourceBufferSize + destBufferSize, &buffer)); in copySubTextureCPUReadback()