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Searched refs:getShaderOutput (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/compiler/translator/
DOutputGLSL.cpp54 else if (name == "gl_FragColor" && sh::IsGLSL130OrNewer(getShaderOutput())) in visitSymbol()
58 else if (name == "gl_FragData" && sh::IsGLSL130OrNewer(getShaderOutput())) in visitSymbol()
121 (sh::IsGLSL130OrNewer(getShaderOutput())) ? legacyToCoreRename : simpleRename; in translateTextureFunction()
DOutputGLSLBase.h33 ShShaderOutput getShaderOutput() const { return mOutput; } in getShaderOutput() function