/external/angle/src/libANGLE/ |
D | ProgramPipeline.cpp | 125 const Program *program = getShaderProgram(shaderType); in updateExecutableTextures() 139 const Program *program = getShaderProgram(shaderType); in getSpecConstUsageBits() 228 Program *vertexProgram = getShaderProgram(gl::ShaderType::Vertex); in updateExecutableAttributes() 251 Program *shaderProgram = getShaderProgram(lastVertexProcessingStage); in updateTransformFeedbackMembers() 272 const Program *shaderProgram = getShaderProgram(shaderType); in updateShaderStorageBlocks() 286 const Program *computeProgram = getShaderProgram(ShaderType::Compute); in updateShaderStorageBlocks() 308 const Program *shaderProgram = getShaderProgram(shaderType); in updateImageBindings() 323 const Program *computeProgram = getShaderProgram(ShaderType::Compute); in updateImageBindings() 339 Program *geometryProgram = getShaderProgram(gl::ShaderType::Geometry); in updateExecutableGeometryProperties() 357 Program *tessControlProgram = getShaderProgram(gl::ShaderType::TessControl); in updateExecutableTessellationProperties() [all …]
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D | ProgramPipeline.h | 62 const Program *getShaderProgram(ShaderType shaderType) const { return mPrograms[shaderType]; } in getShaderProgram() function 128 Program *getShaderProgram(ShaderType shaderType) const { return mState.mPrograms[shaderType]; } in getShaderProgram() function
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D | validationES.cpp | 3661 Program *program = programPipeline->getShaderProgram(shaderType); in ValidateProgramPipelineDrawStates() 3684 Program *shaderProgram = programPipeline->getShaderProgram(shaderType); in ValidateProgramPipelineAttachedPrograms() 3690 if (shaderProgram != programPipeline->getShaderProgram(programShaderType)) in ValidateProgramPipelineAttachedPrograms() 3704 if (!programPipeline->getShaderProgram(ShaderType::Vertex) && in ValidateProgramPipelineAttachedPrograms() 3705 programPipeline->getShaderProgram(ShaderType::Geometry)) in ValidateProgramPipelineAttachedPrograms()
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D | queryutils.cpp | 3926 const Program *program = programPipeline->getShaderProgram(ShaderType::Vertex); in QueryProgramPipelineiv() 3942 const Program *program = programPipeline->getShaderProgram(ShaderType::Fragment); in QueryProgramPipelineiv() 3958 const Program *program = programPipeline->getShaderProgram(ShaderType::Compute); in QueryProgramPipelineiv()
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | ProgramPipelineVk.cpp | 47 ProgramVk *programVk = getShaderProgram(contextVk->getState(), shaderType); in fillProgramStateMap() 80 const_cast<gl::Program *>(glPipeline->getShaderProgram(shaderType)); in link() 100 const_cast<gl::Program *>(glPipeline->getShaderProgram(shaderType)); in link() 131 ProgramVk *programVk = getShaderProgram(glState, shaderType); in calcUniformUpdateRequiredSpace() 175 ProgramVk *programVk = getShaderProgram(glState, shaderType); in updateUniforms() 228 ProgramVk *programVk = getShaderProgram(glState, shaderType); in updateUniforms() 245 const ProgramVk *program = getShaderProgram(glState, shaderType); in dirtyUniforms() 261 ProgramVk *programVk = getShaderProgram(glState, shaderType); in setAllDefaultUniformsDirty()
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D | ProgramPipelineVk.h | 34 ProgramVk *getShaderProgram(const gl::State &glState, gl::ShaderType shaderType) const in getShaderProgram() function 37 const gl::Program *program = pipeline->getShaderProgram(shaderType); in getShaderProgram()
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D | ProgramExecutableVk.h | 82 vk::ShaderProgramHelper *getShaderProgram() { return &mProgramHelper; } in getShaderProgram() function 128 ProgramVk *getShaderProgram(const gl::State &glState, gl::ShaderType shaderType) const;
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D | ProgramExecutableVk.cpp | 383 ProgramVk *ProgramExecutableVk::getShaderProgram(const gl::State &glState, in getShaderProgram() function in rx::ProgramExecutableVk 396 return mProgramPipeline->getShaderProgram(glState, shaderType); in getShaderProgram() 805 ProgramVk *programVk = getShaderProgram(glState, gl::ShaderType::Fragment); in updateEarlyFragmentTestsOptimization() 838 ProgramVk *programVk = getShaderProgram(glState, shaderType); in getGraphicsPipeline() 847 vk::ShaderProgramHelper *shaderProgram = programInfo.getShaderProgram(); in getGraphicsPipeline() 874 ProgramVk *programVk = getShaderProgram(glState, gl::ShaderType::Compute); in getComputePipeline() 879 vk::ShaderProgramHelper *shaderProgram = programInfo.getShaderProgram(); in getComputePipeline()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderViewportLayerArrayTests.hpp | 81 inline glu::ShaderProgram* getShaderProgram() const in getShaderProgram() function in gl4cts::ShaderViewportLayerArrayUtils::ShaderPipeline
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D | gl4cShaderAtomicCounterOpsTests.hpp | 265 inline glu::ShaderProgram* getShaderProgram() const in getShaderProgram() function in gl4cts::ShaderAtomicCounterOpsTestBase::ShaderPipeline
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D | gl4cShaderViewportLayerArrayTests.cpp | 254 …glu::draw(context, shaderPipeline.getShaderProgram()->getProgram(), DE_LENGTH_OF_ARRAY(vertexArray… in renderQuad()
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D | gl4cShaderAtomicCounterOpsTests.cpp | 273 …glu::draw(context.getRenderContext(), this->getShaderProgram()->getProgram(), DE_LENGTH_OF_ARRAY(v… in renderQuad()
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/external/deqp/modules/gles31/functional/ |
D | es31fSeparateShaderTests.cpp | 616 ShaderProgram& getShaderProgram (void) { return m_shaderProgram; } in getShaderProgram() function in deqp::gles31::Functional::__anon8142914b0111::ShaderProgramWrapper 1104 if (!wrapper->getShaderProgram().isOk()) in createShaderProgram()
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/external/angle/src/libANGLE/capture/ |
D | FrameCapture.cpp | 3145 gl::Program *program = pipeline->getShaderProgram(shaderType); in CaptureMidExecutionSetup()
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