Searched refs:getShaderProgramManagerForCapture (Results 1 – 5 of 5) sorted by relevance
448 gl::Shader *shaderObj = glState.getShaderProgramManagerForCapture().getShader(shader); in CaptureGetShaderInfoLog_infoLog()
1380 context->getState().getShaderProgramManagerForCapture(); in SerializeContextToString()
2656 apiState.getShaderProgramManagerForCapture(); in CaptureSharedContextMidExecutionSetup()5790 gl::Program *program = glState.getShaderProgramManagerForCapture().getProgram(handle); in GetProgramForCapture()
847 const ShaderProgramManager &getShaderProgramManagerForCapture() const in getShaderProgramManagerForCapture() function
2061 const gl::ShaderProgramManager &shadersAndPrograms = state.getShaderProgramManagerForCapture(); in syncObjectPerfCounters()