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Searched refs:getShaderSource (Results 1 – 25 of 43) sorted by relevance

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/external/deqp/external/openglcts/modules/gl/
Dgl4cEnhancedLayoutsTests.hpp1096 virtual std::string getShaderSource(glw::GLuint test_case_index, Utils::Shader::STAGES stage);
1124 virtual std::string getShaderSource(glw::GLuint test_case_index, Utils::Shader::STAGES stage) = 0;
1214 …std::string getShaderSource(glw::GLuint test_case_index, Utils::ProgramInterface& program_interfac…
1347 virtual std::string getShaderSource(glw::GLuint test_case_index, Utils::Shader::STAGES stage);
1544 virtual std::string getShaderSource(glw::GLuint test_case_index, Utils::Shader::STAGES stage);
1614 virtual std::string getShaderSource(glw::GLuint test_case_index, Utils::Shader::STAGES stage);
1680 virtual std::string getShaderSource(glw::GLuint test_case_index, Utils::Shader::STAGES stage);
1739 virtual std::string getShaderSource(glw::GLuint test_case_index, Utils::Shader::STAGES stage);
1870 virtual std::string getShaderSource(glw::GLuint test_case_index, Utils::Shader::STAGES stage);
1928 virtual std::string getShaderSource(glw::GLuint test_case_index, Utils::Shader::STAGES stage);
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Dgl4cEnhancedLayoutsTests.cpp5719 std::string BufferTestBase::getShaderSource(glw::GLuint test_case_index, Utils::Shader::STAGES stag… in test() function in gl4cts::EnhancedLayouts::BufferTestBase
5790 const std::string& fragment_shader = getShaderSource(test_case_index, Utils::Shader::FRAGMENT); in test()
5791 const std::string& geometry_shader = getShaderSource(test_case_index, Utils::Shader::GEOMETRY); in test()
5792 const std::string& tess_ctrl_shader = getShaderSource(test_case_index, Utils::Shader::TESS_CTRL); in test()
5793 const std::string& tess_eval_shader = getShaderSource(test_case_index, Utils::Shader::TESS_EVAL); in test()
5794 const std::string& vertex_shader = getShaderSource(test_case_index, Utils::Shader::VERTEX); in test()
6214 const std::string& cs_source = getShaderSource(test_case_index, Utils::Shader::COMPUTE); in test()
6284 const std::string& fs_source = getShaderSource(test_case_index, Utils::Shader::FRAGMENT); in test()
6285 const std::string& gs_source = getShaderSource(test_case_index, Utils::Shader::GEOMETRY); in test()
6289 const std::string& tcs_source = getShaderSource(test_case_index, Utils::Shader::TESS_CTRL); in test()
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/external/deqp/external/openglcts/modules/glesext/
DesextcTestCaseBase.cpp489 std::string shader_source = getShaderSource(*it); in buildProgramVA()
820 std::string TestCaseBase::getShaderSource(glw::GLuint shader_id) in getShaderSource() function in glcts::TestCaseBase
830 gl.getShaderSource(shader_id, length + 1, NULL, &result_vec[0]); in getShaderSource()
DesextcTestCaseBase.hpp194 std::string getShaderSource(glw::GLuint shader_id);
/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl75 gl->getShaderSource = &glGetShaderSource;
DglwInitES30Direct.inl125 gl->getShaderSource = &glGetShaderSource;
DglwInitES20.inl75 gl->getShaderSource = (glGetShaderSourceFunc) loader->get("glGetShaderSource");
DglwInitES31Direct.inl147 gl->getShaderSource = &glGetShaderSource;
DglwInitES32Direct.inl170 gl->getShaderSource = &glGetShaderSource;
DglwInitES30.inl125 gl->getShaderSource = (glGetShaderSourceFunc) loader->get("glGetShaderSource");
DglwInitGL31.inl128 gl->getShaderSource = (glGetShaderSourceFunc) loader->get("glGetShaderSource");
DglwInitGL30.inl121 gl->getShaderSource = (glGetShaderSourceFunc) loader->get("glGetShaderSource");
DglwFunctions.inl351 glGetShaderSourceFunc getShaderSource; variable
DglwInitES31.inl147 gl->getShaderSource = (glGetShaderSourceFunc) loader->get("glGetShaderSource");
DglwInitGL32.inl139 gl->getShaderSource = (glGetShaderSourceFunc) loader->get("glGetShaderSource");
DglwInitGL33.inl150 gl->getShaderSource = (glGetShaderSourceFunc) loader->get("glGetShaderSource");
DglwInitES32.inl170 gl->getShaderSource = (glGetShaderSourceFunc) loader->get("glGetShaderSource");
/external/deqp/framework/opengl/
DgluES3PlusWrapperFuncs.inl147 dst->getShaderSource = src.getShaderSource;
/external/deqp/modules/gles3/functional/
Des3fShaderApiTests.cpp173 gl.getShaderSource(shader, (int)source.size(), &unusedLen, &source[0]); in queryShaderInfo()
1265 std::string getShaderSource (const glu::ShaderType shaderType) const in getShaderSource() function in deqp::gles3::Functional::ProgramBinaryUniformResetCase
1358 const std::string vertSrc = getShaderSource(glu::SHADERTYPE_VERTEX); in test()
1359 const std::string fragSrc = getShaderSource(glu::SHADERTYPE_FRAGMENT); in test()
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderUtils.cpp213 std::string shader_source = m_parent_test->getShaderSource(shader); in compileShaders()
225 std::string shader_source = m_parent_test->getShaderSource(shader); in compileShaders()
DesextcTessellationShaderXFB.cpp233 std::string shader_source = getShaderSource(so_id); in createSeparableProgram()
/external/angle/src/libANGLE/
DContext_gles_2_0_autogen.h102 void getShaderSource(ShaderProgramID shaderPacked, GLsizei bufSize, GLsizei *length, \
/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp547 ASSIGN("glGetShaderSourceARB", getShaderSource); in initProcsDesktopGL()
1343 ASSIGN("glGetShaderSource", getShaderSource); in initProcsDesktopGL()
2347 ASSIGN("glGetShaderSource", getShaderSource); in initProcsGLES()
3335 getShaderSource = &glGetShaderSourceNULL; in initProcsDesktopGLNULL()
4130 getShaderSource = &glGetShaderSourceNULL; in initProcsDesktopGLNULL()
5133 getShaderSource = &glGetShaderSourceNULL; in initProcsGLESNULL()
/external/angle/src/libANGLE/capture/
DFrameCapture.h392 const std::string &getShaderSource(gl::ShaderProgramID id) const;
/external/deqp/modules/gles2/functional/
Des2fShaderApiTests.cpp156 gl.getShaderSource(shader, (int)source.size(), &unusedLen, &source[0]); in queryShaderInfo()

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