/external/deqp/external/openglcts/modules/gl/ |
D | gl4cEnhancedLayoutsTests.hpp | 1096 virtual std::string getShaderSource(glw::GLuint test_case_index, Utils::Shader::STAGES stage); 1124 virtual std::string getShaderSource(glw::GLuint test_case_index, Utils::Shader::STAGES stage) = 0; 1214 …std::string getShaderSource(glw::GLuint test_case_index, Utils::ProgramInterface& program_interfac… 1347 virtual std::string getShaderSource(glw::GLuint test_case_index, Utils::Shader::STAGES stage); 1544 virtual std::string getShaderSource(glw::GLuint test_case_index, Utils::Shader::STAGES stage); 1614 virtual std::string getShaderSource(glw::GLuint test_case_index, Utils::Shader::STAGES stage); 1680 virtual std::string getShaderSource(glw::GLuint test_case_index, Utils::Shader::STAGES stage); 1739 virtual std::string getShaderSource(glw::GLuint test_case_index, Utils::Shader::STAGES stage); 1870 virtual std::string getShaderSource(glw::GLuint test_case_index, Utils::Shader::STAGES stage); 1928 virtual std::string getShaderSource(glw::GLuint test_case_index, Utils::Shader::STAGES stage); [all …]
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D | gl4cEnhancedLayoutsTests.cpp | 5719 std::string BufferTestBase::getShaderSource(glw::GLuint test_case_index, Utils::Shader::STAGES stag… in test() function in gl4cts::EnhancedLayouts::BufferTestBase 5790 const std::string& fragment_shader = getShaderSource(test_case_index, Utils::Shader::FRAGMENT); in test() 5791 const std::string& geometry_shader = getShaderSource(test_case_index, Utils::Shader::GEOMETRY); in test() 5792 const std::string& tess_ctrl_shader = getShaderSource(test_case_index, Utils::Shader::TESS_CTRL); in test() 5793 const std::string& tess_eval_shader = getShaderSource(test_case_index, Utils::Shader::TESS_EVAL); in test() 5794 const std::string& vertex_shader = getShaderSource(test_case_index, Utils::Shader::VERTEX); in test() 6214 const std::string& cs_source = getShaderSource(test_case_index, Utils::Shader::COMPUTE); in test() 6284 const std::string& fs_source = getShaderSource(test_case_index, Utils::Shader::FRAGMENT); in test() 6285 const std::string& gs_source = getShaderSource(test_case_index, Utils::Shader::GEOMETRY); in test() 6289 const std::string& tcs_source = getShaderSource(test_case_index, Utils::Shader::TESS_CTRL); in test() [all …]
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/external/deqp/external/openglcts/modules/glesext/ |
D | esextcTestCaseBase.cpp | 489 std::string shader_source = getShaderSource(*it); in buildProgramVA() 820 std::string TestCaseBase::getShaderSource(glw::GLuint shader_id) in getShaderSource() function in glcts::TestCaseBase 830 gl.getShaderSource(shader_id, length + 1, NULL, &result_vec[0]); in getShaderSource()
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D | esextcTestCaseBase.hpp | 194 std::string getShaderSource(glw::GLuint shader_id);
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 75 gl->getShaderSource = &glGetShaderSource;
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D | glwInitES30Direct.inl | 125 gl->getShaderSource = &glGetShaderSource;
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D | glwInitES20.inl | 75 gl->getShaderSource = (glGetShaderSourceFunc) loader->get("glGetShaderSource");
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D | glwInitES31Direct.inl | 147 gl->getShaderSource = &glGetShaderSource;
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D | glwInitES32Direct.inl | 170 gl->getShaderSource = &glGetShaderSource;
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D | glwInitES30.inl | 125 gl->getShaderSource = (glGetShaderSourceFunc) loader->get("glGetShaderSource");
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D | glwInitGL31.inl | 128 gl->getShaderSource = (glGetShaderSourceFunc) loader->get("glGetShaderSource");
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D | glwInitGL30.inl | 121 gl->getShaderSource = (glGetShaderSourceFunc) loader->get("glGetShaderSource");
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D | glwFunctions.inl | 351 glGetShaderSourceFunc getShaderSource; variable
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D | glwInitES31.inl | 147 gl->getShaderSource = (glGetShaderSourceFunc) loader->get("glGetShaderSource");
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D | glwInitGL32.inl | 139 gl->getShaderSource = (glGetShaderSourceFunc) loader->get("glGetShaderSource");
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D | glwInitGL33.inl | 150 gl->getShaderSource = (glGetShaderSourceFunc) loader->get("glGetShaderSource");
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D | glwInitES32.inl | 170 gl->getShaderSource = (glGetShaderSourceFunc) loader->get("glGetShaderSource");
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/external/deqp/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 147 dst->getShaderSource = src.getShaderSource;
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderApiTests.cpp | 173 gl.getShaderSource(shader, (int)source.size(), &unusedLen, &source[0]); in queryShaderInfo() 1265 std::string getShaderSource (const glu::ShaderType shaderType) const in getShaderSource() function in deqp::gles3::Functional::ProgramBinaryUniformResetCase 1358 const std::string vertSrc = getShaderSource(glu::SHADERTYPE_VERTEX); in test() 1359 const std::string fragSrc = getShaderSource(glu::SHADERTYPE_FRAGMENT); in test()
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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderUtils.cpp | 213 std::string shader_source = m_parent_test->getShaderSource(shader); in compileShaders() 225 std::string shader_source = m_parent_test->getShaderSource(shader); in compileShaders()
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D | esextcTessellationShaderXFB.cpp | 233 std::string shader_source = getShaderSource(so_id); in createSeparableProgram()
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/external/angle/src/libANGLE/ |
D | Context_gles_2_0_autogen.h | 102 void getShaderSource(ShaderProgramID shaderPacked, GLsizei bufSize, GLsizei *length, \
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/external/angle/src/libANGLE/renderer/gl/ |
D | DispatchTableGL_autogen.cpp | 547 ASSIGN("glGetShaderSourceARB", getShaderSource); in initProcsDesktopGL() 1343 ASSIGN("glGetShaderSource", getShaderSource); in initProcsDesktopGL() 2347 ASSIGN("glGetShaderSource", getShaderSource); in initProcsGLES() 3335 getShaderSource = &glGetShaderSourceNULL; in initProcsDesktopGLNULL() 4130 getShaderSource = &glGetShaderSourceNULL; in initProcsDesktopGLNULL() 5133 getShaderSource = &glGetShaderSourceNULL; in initProcsGLESNULL()
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/external/angle/src/libANGLE/capture/ |
D | FrameCapture.h | 392 const std::string &getShaderSource(gl::ShaderProgramID id) const;
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderApiTests.cpp | 156 gl.getShaderSource(shader, (int)source.size(), &unusedLen, &source[0]); in queryShaderInfo()
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