Searched refs:getShaderStorageBlocks (Results 1 – 18 of 18) sorted by relevance
/external/angle/src/libANGLE/ |
D | Shader.h | 79 const std::vector<sh::InterfaceBlock> &getShaderStorageBlocks() const in getShaderStorageBlocks() function 214 const std::vector<sh::InterfaceBlock> &getShaderStorageBlocks();
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D | ProgramPipeline.cpp | 279 shaderProgram->getExecutable().getShaderStorageBlocks()) in updateShaderStorageBlocks() 289 for (const InterfaceBlock &block : computeProgram->getExecutable().getShaderStorageBlocks()) in updateShaderStorageBlocks()
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D | Shader.cpp | 664 const std::vector<sh::InterfaceBlock> &Shader::getShaderStorageBlocks() in getShaderStorageBlocks() function in gl::Shader 667 return mState.getShaderStorageBlocks(); in getShaderStorageBlocks()
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D | ProgramExecutable.cpp | 299 ASSERT(getShaderStorageBlocks().empty()); in load() 522 stream->writeInt(getShaderStorageBlocks().size()); in save() 523 for (const InterfaceBlock &shaderStorageBlock : getShaderStorageBlocks()) in save()
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D | Program.h | 271 const std::vector<InterfaceBlock> &getShaderStorageBlocks() const in getShaderStorageBlocks() function 273 return mExecutable->getShaderStorageBlocks(); in getShaderStorageBlocks()
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D | ProgramExecutable.h | 285 const std::vector<InterfaceBlock> &getShaderStorageBlocks() const in getShaderStorageBlocks() function
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D | Program.cpp | 386 blockLinker->addShaderBlocks(shaderType, &shader->getShaderStorageBlocks()); in InitShaderStorageBlockLinker() 3068 GetInterfaceBlockName({blockIndex}, mState.mExecutable->getShaderStorageBlocks(), bufSize, in getActiveShaderStorageBlockName() 3101 return getActiveInterfaceBlockMaxNameLength(mState.mExecutable->getShaderStorageBlocks()); in getActiveShaderStorageBlockMaxNameLength() 3113 return GetInterfaceBlockIndex(mState.mExecutable->getShaderStorageBlocks(), name); in getShaderStorageBlockIndex() 3127 return mState.mExecutable->getShaderStorageBlocks()[index]; in getShaderStorageBlockByIndex() 3944 const auto &shaderStorageBlocks = shader->getShaderStorageBlocks(); in linkInterfaceBlocks()
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D | queryutils.cpp | 847 return clampCast<GLint>(program->getState().getShaderStorageBlocks().size()); in QueryProgramInterfaceActiveResources() 920 return FindMaxSize(program->getState().getShaderStorageBlocks(), in QueryProgramInterfaceMaxNumActiveVariables()
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D | ProgramLinkedResources.cpp | 1455 shaderStorageBlockInfo.getShaderBlockInfo(shader->getShaderStorageBlocks()); in linkResources()
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D | Context.cpp | 9498 for (const InterfaceBlock &block : executable->getShaderStorageBlocks()) in updateActiveShaderStorageBufferIndices()
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/external/angle/src/compiler/translator/ |
D | Compiler.h | 127 const std::vector<sh::InterfaceBlock> &getShaderStorageBlocks() const in getShaderStorageBlocks() function
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D | ShaderLang.cpp | 561 return &compiler->getShaderStorageBlocks(); in GetShaderStorageBlocks()
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/external/angle/src/libANGLE/renderer/d3d/ |
D | ShaderD3D.cpp | 348 for (const sh::InterfaceBlock &interfaceBlock : mState.getShaderStorageBlocks()) in compile()
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D | ProgramD3D.cpp | 2162 if (mState.getShaderStorageBlocks().empty()) in initializeShaderStorageBlocks() 2176 for (const gl::InterfaceBlock &shaderStorageBlock : mState.getShaderStorageBlocks()) in initializeShaderStorageBlocks()
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | ProgramExecutableVk.cpp | 1031 addInterfaceBlockDescriptorSetDesc(programState->getShaderStorageBlocks(), shaderType, in createPipelineLayout() 1535 programState->getShaderStorageBlocks(), in updateShaderResourcesDescriptorSet()
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D | ContextVk.cpp | 1208 const std::vector<gl::InterfaceBlock> &blocks = programState->getShaderStorageBlocks(); in renderPassUsesStorageResources() 1803 const std::vector<gl::InterfaceBlock> &ssbos = programState.getShaderStorageBlocks(); in handleDirtyShaderResourcesImpl()
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/external/angle/src/libANGLE/capture/ |
D | frame_capture_utils.cpp | 998 SerializeInterfaceBlocksVector(json, shaderState.getShaderStorageBlocks()); in SerializeShaderState()
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/external/angle/src/libANGLE/renderer/ |
D | glslang_wrapper_utils.cpp | 822 programExecutable.getShaderStorageBlocks(); in AssignNonTextureBindings()
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