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Searched refs:getShaderSupport (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DBlit11.h165 angle::Result getShaderSupport(const gl::Context *context,
DBlit11.cpp756 angle::Result Blit11::getShaderSupport(const gl::Context *context, in getShaderSupport() function in rx::Blit11
853 ANGLE_TRY(getShaderSupport(context, *shader, &support)); in swizzleTexture()
975 ANGLE_TRY(getShaderSupport(context, *shader, &support)); in copyTexture()