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Searched refs:getStencilBackRef (Results 1 – 9 of 9) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d9/
DStateManager9.cpp388 depthStencilState.stencilBackMask, glState.getStencilBackRef(), in setBlendDepthRasterStates()
/external/angle/src/libANGLE/
DState.h222 GLint getStencilBackRef() const { return mStencilBackRef; } in getStencilBackRef() function
DvalidationES.cpp3751 clamp(state.getStencilBackRef(), 0, static_cast<GLint>(maxStencilValue)); in ValidateDrawStates()
/external/angle/src/libANGLE/capture/
Dframe_capture_utils.cpp664 json->addScalar("StencilBackRef", state.getStencilBackRef()); in SerializeContextState()
DFrameCapture.cpp3408 apiState.getStencilBackRef() != 0) in CaptureMidExecutionSetup()
3412 apiState.getStencilBackRef(), currentDSState.stencilBackMask)); in CaptureMidExecutionSetup()
/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.cpp1894 setStencilBackFuncs(depthStencilState.stencilBackFunc, state.getStencilBackRef(), in syncState()
/external/angle/src/libANGLE/renderer/metal/
DContextMtl.mm930 mStencilRefBack = glState.getStencilBackRef(); // clamped on the frontend
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp1272 mCurStencilBackRef = glState.getStencilBackRef(); in syncDepthStencilState()
/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp3583 glState.getStencilBackRef(), in syncState()